Nicholas Wentworth, Male Human [Permalink]
Personal [hide]
Description: He wears grey leather gloves, a grey jacket, and tight pants, and he perpetually has his trident ready. He has a long chestnut beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: When he was but 4 years old his parents immigrated from the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Fighting. Bonds: Attractive, Enemies, Immigrant, Family. Occupation: Unemployed
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Malachite (6 gp).
Falkrunn Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. She has dyed her greying brown hair a little too much giving a sharp brown color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is skeptical of what others tell her and is slow to trust.
History: She was born in a small forest village. Over the years she perfected her riding and shooting skills. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and she is content
Ideals: Fighting. Flaws: Ugly, Mundane, Shy. Bonds: Nature. Occupation: Locksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 18 (+4) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1 Magnifying glass.
Howard Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: This man wears an entirely red suit with pastel socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized emerald on his right hand. He keeps his auburn hair in a pixie cut. His fierce violet eyes like to dwell on things.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of northern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Fletcher soon after.
Motivation: Money/treasure.
Ideals: Optimist, Justice. Bonds: Rich, Immigrant, Job. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 200 gp. Red spinel (90 gp). Violet garnet (1000 gp). Rhodochrosite (6 gp). Violet garnet (1000 gp). 1 Minor magic item.
Uraim Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'2" and dresses well, typically a more casual-formal manner. His hair is white and very short. His green eyes lackadaisically let the world flow into them.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: To find somewhere to settle down.
Ideals: Athletic. Flaws: Mundane, Shy, Addict. Bonds: Attractive. Occupation: Navigator
Voice: Dark and ominous
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 80 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: Just what you see.
Jane Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a well pressed and immaculate suit (or dress). Her hair is always cut to a buzz. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her druidic abilities were realized during a raid on her village. She has never given up on her painting dream.
Motivation: She is greedy; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Artistic, Gifted. Bonds: Attractive, Rich. Occupation: Performer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 51 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 600 gp. Tourmaline (90 gp). Lapis lazuli (12 gp). Violet garnet (1500 gp). Rich purple corundum (400 gp). Golden yellow topaz (1500 gp). Red spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nykkan Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of longbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His crest is white and very short. This red eyed westerner is not easily forgotten.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered dancing. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nykkan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Artistic. Bonds: Religious. Occupation: Performer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 7)
Armor Class 10
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 400 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).
Millicent Garrick, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her Stetson hat is riddled with cuts and holes. She has a dull look in her green eyes.
Personality: She can speak with the recently deceased. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Gifted, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Servant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
Possessions: 50 pp.
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Their contribution stands as a beacon of hope for all adventurers!
