Valorean Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears green cloth garments or leather armor. He sports a flattop crest cut. His half smiles and red eyes are beguiling and draw you in.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He seems to be bored by most things; and money/treasure
Flaws: Sensitive, Mundane. Bonds: Attractive, Rich, Enemies. Occupation: Sellsword
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Vonbin Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. He sports a long brown beard, and similarly colored long hair. His amber unseeing eyes seem to look past you.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He plays an instrument quite well.
History: He was born at the edge of vast mountains. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Flaws: Ugly, Disease, Racist. Bonds: Nature, Criminal record. Occupation: Painter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 50 gp. Deep blue spinel (200 gp). Aquamarine (200 gp). 1 Chain shirt.
Jebeddo Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. His tied-back hair is blonde. He wears an eyepatch.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Fighting, Athletic, Extrovert. Flaws: Ugly, Antagonistic. Occupation: Healer
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Black opal (1000 gp). Golden yellow topaz (1200 gp). Citrine (60 gp). Azurite (5 gp).
Ozyman Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He wears a deerstalker hat to hide his balding. His brown unseeing eyes seem to look past you.
Personality: He is almost excessively polite to everyone, even when angry. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Sold as a small child to a brothel owner, Ozyman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle; and he's repulsed by the pc
Flaws: Disease, Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Map Maker
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp.
Anne Wilberforce, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She usually wears her brown robe and has her greataxe always slung over her shoulder. Her tied-back hair is white. Her face is scarred and worn.
Personality: She speaks before she thinks and is too direct. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Anne lived on a farm with her mother, near the main road leading to a nearby town. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She struck the Miner job and began her own company from there.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Family, Job. Occupation: Miner
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 10)
Armor Class 8
Hit Points 62 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +2 / 3d6-2, Grapple +6
Possessions: 17000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vistra Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has shaved her head bald. She has a tattooed face.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised in a white middle class family as the only child. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Vistra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Mundane, Ugly. Bonds: Enemies, Job. Occupation: Fletcher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Citrine (60 gp). Deep blue spinel (300 gp). 1 Silk rope.
Gaaki Kinsley, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her blue eyes have a joyful gleam in them most of the time.
Personality: A skeptical and narcissistic woman, Gaaki's first love is herself. Her second love is also herself. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Gaaki was born in the south. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Farmer. She has dedicated herself to building a better world.
Motivation: Meet up once more with her childhood friend; and further expansion of business
Ideals: Impeccable, Entrepeneur, Persistence. Bonds: Adventurer, Job. Occupation: Farmer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 11)
Armor Class 9
Hit Points 88 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 11 (+0) | 6 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +4
Possessions: 3000 gp. Alexandrite (200 gp). Pink pearl (150 gp). Onyx (30 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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