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NPC Generator

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Advanced [show]


Osah Dread, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'4". She is wearing the road beaten gear of a warrior, and her gloved hand is found clutching a halberd. Her silver hair is knotted and matted. Her thin eyebrows rest above her beady black eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the south. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better village for her children.

Motivation: To reunite with her old friends.

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Rich, Immigrant, Adventurer. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Osah Dread, Female Tiefling Commoner 4
Medium (5'4") Tiefling, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 13000 sp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Fargrim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears grey painted combat armor at almost all times. His red hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He believes the world needs to unite to get rid of illithids once and for all.

History: Fargrim was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by illithids. Fargrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Wants to open a new tavern.

Flaws: Racist. Bonds: Enemies, Job. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Fargrim Daerdahk, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)7 (-2) 7 (-2)5 (-3)
Skills Investigation +0, Nature +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 340 gp.


Social Check DCs


Nora Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally well dressed albeit a few years behind the times. She has shaved her head bald. Her brown unseeing eyes seem to look past you.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is frequently practicing swordplay.

History: She was born to loving parents in a slum to the north. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was always very intelligent and has formed a secret society of specialists.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Disease, Secretive. Bonds: Attractive, Military, Poor. Occupation: Bowyer

Voice: Pronounces O like U

Attributes [hide]

Nora Quickstep, Female Halfling Aristocrat 7
Small (2'10") Halfling, Chaotic Good (CR 7)
Armor Class 14
Hit Points 41 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)14 (+2) 6 (-2)11 (+0)
Skills Animal Handling +1, History +5
Senses Passive Perception 8
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ruloth Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in collared shirts and wears a proper scarf over her head. Her blue crest is singed and shortened. She wears an eyepatch.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her homeland was ravaged by war and she spent much of her life rebuilding it. Due to her spouse's obsession with being a Dilettante they were divorced and she won custody of their daughter. She worked as a Layabout, and she later adopted a second daughter.

Motivation: Doesn't want to be a Layabout and was forced into it by her family; and wants to raise her children well

Flaws: Ugly, Antagonistic, PTSD. Bonds: Immigrant, Family. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Ruloth Yarjerit, Female Dragonborn Aristocrat 6
Medium (6'3") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 16 (+3)18 (+4)
Skills Animal Handling +6, Deception +7
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Beatrice Graham, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tight fitting clothing which further accentuates her frame. Her hair is golden and curly. Her hazel unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born the only child of a wealthy merchant. Cursed with unlife at a very young age, Beatrice has worked very hard to control her curse. Days after completing her studies, news broke out that her hometown was attacked by drow. Beatrice was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Wants to work out more often; and retire the richest woman in the east

Ideals: Athletic, Entrepeneur. Flaws: Disease, Depressed. Bonds: Attractive, Enemies. Occupation: Barrister

Voice: Irish accent

Attributes [hide]

Beatrice Graham, Female Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 16 (+3)11 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Abyssal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Erky Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.

History: Born to a Shepherd, his father struggled to pay the bills. When Erky reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Erky and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Military, Religious. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Erky Garrick, Male Gnome Bard 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)14 (+2) 12 (+1)18 (+4)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp.


Social Check DCs


Harvest Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears just a pastel suit. Her fur is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Further she is a bit of a stoner and is frequently out of it.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She's since become an addict/alcoholic.

Motivation: To protect her home.

Flaws: Insane, Addict. Bonds: Poor, Guardian, Immigrant. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Harvest Shoe, Female Tabaxi Paladin 1
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)10 (+0) 12 (+1)9 (-1)
Skills Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 5000 cp.


Social Check DCs

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