Kellen Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his warhammer. His head has been shaved. He has gray eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: Someone believes him a fraud; and he's repulsed by the pc
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Doctor
Voice: Sensual and smooth
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 74 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 19 (+4) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +2
Possessions: 2000 gp. Black opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is thinning but still full. His eyes are violet and he is always smoking a pipe.
Personality: Abrasive and pushy, he has a hard time making friends. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He has drifted from career to career and currently works as a Armorer.
Motivation: To be a Dyer again; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Religious. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 8)
Armor Class 14
Hit Points 12 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Ignan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +7
Possessions: 1400 gp.
Kildrak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair has been sun bleached extensively. He has a tattooed face.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. He now travels the world, in search of power and loot.
Motivation: A strong sense of loyalty to Elven people.
Flaws: Racist, Ugly. Bonds: Adventurer, In love. Occupation: Fortune-teller
Voice: Low and grunting
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 2300 sp.
Dean Dudley, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. He has moderate length chestnut hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is very quiet and rarely speaks above a whisper. He uses divination through singing.
History: He got into the Detective business at a young age. After coming to the age of reason, Dean took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Detective for the past few years.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Addict, Shy. Bonds: Job. Occupation: Detective
Voice: Italian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 37 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 4 (-3) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +3
Possessions: 1000 gp. Golden yellow topaz (1300 gp). Coral (90 gp). Black pearl (1300 gp). Freshwater pearl (12 gp). Brown-green garnet (90 gp).
Orryn Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His red hair is thinning but still full. His eyes, though not visible through his cowl, are violet.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A powerful brothel owner made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Since then, he has sought to make the best of life.
Motivation: To unite with his brother; and an old rival family wants him found
Ideals: Optimist. Bonds: Adventurer, Military, Mentor, Family. Occupation: Animal Trainer
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Hematite (11 gp). Red-brown spinel (50 gp). Red-brown spinel (50 gp). Brown-green garnet (50 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Chain shirt.
Nikki Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing right arm. She is wearing a long, white, dusty cloak. She keeps her blonde hair in a flapper bob. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Nikki wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Gifted from a young age, Nikki studied abroad. She dropped out of school before completing her studies. She has achieved small success as a Guard.
Motivation: Balancing her hectic life and new Guard responsibilities is difficult; and expand her business
Ideals: Disciplined, Gifted, Logical. Flaws: Addict. Bonds: Job. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 40 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 10000 sp. Brass mug with jade inlays (300 gp).
Arha Yardley, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear white clothing when she does not wear armor. Her skin is fair and her fingers are delicate and long. She has shaved her head bald. Her eyes, though not visible through her cowl, are gray.
Personality: She is happy with her job as a Merchant. She turns her eye from what people do, preferring to live and let live. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in the west to a Merchant, Arha learned a great deal about her mother's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She got away from her former life and has fallen to alcoholism.
Motivation: A need for knowledge about a nearby landmark; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Merchant
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Eye agate (9 gp). Silver pearl (80 gp). 4 Thunderstones. 4 Alchemist’s fire. 1 Everburning torch. 3 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!
