Hillanot Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tattered old clothes. Her gold crest is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She never wears the same outfit twice, unless she absolutely has to.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Hillanot and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Military, Poor. Occupation: Engraver
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 7)
Armor Class 13
Hit Points 69 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 120 pp. Peridot (70 gp). Lapis lazuli (16 gp). Obsidian (16 gp). Chalcedony (70 gp).
Tawna Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a well pressed and immaculate suit (or dress). Her auburn hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it
Ideals: Disciplined, Opinionated. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Slave Trader
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4 Acid flasks.
Vadania Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a long red ponytail with little hanging trinkets. Her eyes are green and she is always smoking a pipe.
Personality: Eccentric and domineering, Vadania will drive conversation. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born the only child of a wealthy merchant. She dropped out of school to support her sick mother, and resented it. Due to her spouse's obsession with being a Apothecary they were divorced and she won custody of their son. She worked as a Sage, and she later adopted a second son.
Motivation: She is unsatisfied with her job; and doesn't want to be a sage and was forced into it by her family
Ideals: Extrovert, Logical, Entrepeneur. Bonds: Family, Job. Occupation: Sage
Voice: Smooth and feminine
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 6 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 18000 cp.
Nedda Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She dresses well, wearing white shirts, loose pants, and blazers most of the time. She sports a flattop hair cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Nedda is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: The child of a Carter, who enjoyed hunting, Nedda was taken on many hunting expeditions. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Carter they were divorced and she won custody of their son. She worked as a Guard, and she later adopted a second son.
Motivation: Regain custody of her son; and an old rival family wants her found
Flaws: Insomniac, Shy. Bonds: Attractive, Family, Nature. Occupation: Guard
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 9)
Armor Class 12
Hit Points 24 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 70 pp. Brass mug with jade inlays (100 gp). Solid gold idol (1000 gp). Silver chalice with lapis lazuli gems (140 gp).
Erky Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin white vertical stripes and grey pants. He has a slight overbite and is overall scrawny. With a patchy chestnut beard and wild chestnut hair. He has several tiny emerald earrings on each ear.
Personality: Abrasive and pushy, he has a hard time making friends. He is a font of random trivia from the lore and stories he has discovered
History: He served in the navy to pay for his family's outstanding loans. His psionic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Knight
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: Just what you see.
Gildmak Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. He has white hair. His eyes are likewise gray.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Shy. Bonds: Poor, Job, Criminal record. Occupation: Fletcher
Voice: Raspy
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Gnome
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Lapis lazuli (16 gp). Smoky quartz (30 gp). Smoky quartz (30 gp). Fiery yellow corundum (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aline Chester, Female Human [Permalink]
Personal [hide]
Description: She wears baggy grey pantaloons and a blue scarf. Her skin is fair and her fingers are delicate and long. Her long blonde hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Aline was born in the north. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is content; and she seems to be bored by most things
Ideals: Passionate, Entrepeneur, Persistence. Flaws: Mundane. Bonds: Job. Occupation: Apothecary
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
