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NPC Generator

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Advanced [show]


Kithri Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her shortspear with her veritable burlap sack of a shirt. Her auburn hair is braided into rings. Her brown eyes are slightly larger than normal.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She also hits on women, regardless of circumstances.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her childhood dream was to be a Blacksmith, but she was a colossal failure. She has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is greedy; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Has a crush, Immigrant, Job, Rich. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Kithri Wildheart, Female Halfling Rogue 3
Small (2'9") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)17 (+3) 13 (+1)10 (+0)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Ohr Ansley, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. He has done his best to style his silver hair to look like a famous performer. His ears are large.

Personality: Calm and collected, he is a well trained Fletcher. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 4 years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new fletcher responsibilities is difficult

Flaws: Ugly, Fearful, Antagonistic. Bonds: Job, Poor. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Ohr Ansley, Male Half-Orc Wizard 7
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 16 (+3)8 (-1)
Skills Animal Handling +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc, Halfling, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: Just what you see.


Social Check DCs


Fargas Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. His hair is red, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Fargas studied abroad. In his 17th year, his parents were killed by a illithids raid, leaving Fargas alone in the world. After a stint in an orphanage, he was adopted. Some 5 years later his spouse died after the birth of his son. Heartbroken, Fargas never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He wants revenge against illithids; and wishes to resurrect an old love

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Attractive, Enemies, In love. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Fargas Honeypot, Male Halfling Paladin 5
Small (3'2") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 54 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Heather Coombs, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears an entirely grey suit with white socks and a vest with buckled shoes. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born on a small isolated farm. Heather liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Sellsword responsibilities is difficult; and she is unsatisfied with her job

Flaws: Ugly, Impulsive. Bonds: Poor, Job, Nature. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

Heather Coombs, Female Human Adept 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp.


Social Check DCs


Art On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Detective does. His cinnamon fur is still thick. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Money/treasure; and to be a beggar again

Ideals: Justice. Flaws: Addict, Emotional. Bonds: Job, Rich. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Art On the Water, Male Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)9 (-1) 15 (+2)17 (+3)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Flame Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. He has styled his lavender fur well, parting it to the left. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Flame studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted divine powers by his dying brother.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Justice, Gifted. Flaws: Forgetful. Bonds: Attractive, Religious. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Flame Peak, Male Tabaxi Commoner 10
Medium (6'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 6000 sp. Golden yellow topaz (1000 gp). Amber (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'4" and wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is brown and curly. He has gleaming, smiling amber eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the north, but his parents moved at a very young age to the west. After coming to the age of reason, Qualen took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Qualen Cobblelob, Male Gnome Warlock 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 22000 cp. Jade (160 gp). 1 Minor magic item.


Social Check DCs

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