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NPC Generator

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Advanced [show]


Shump England, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. His hair is golden and curly. His eyes are likewise amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Shump was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Detective and was forced into it by his family.

Ideals: Opinionated. Flaws: Selfish. Bonds: Family, Adventurer. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Shump England, Male Half-Orc Warlock 17
Medium (5'5") Half-Orc, Lawful Evil (CR 17)
Armor Class 14
Hit Points 88 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Insight +6, Sleight of Hand +10
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444

Possessions: 3000 gp. Solid gold idol (900 gp). Fire opal pendant on a fine gold chain (1200 gp). A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (1200 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Embroidered and bejeweled glove (1000 gp). Solid gold idol (900 gp). Golden circlet with four aquamarines (1000 gp). Sapphire pendant on gold chain (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Jeweled gold crown (5000 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (1200 gp). Large well-done wool tapestry (500 gp). Solid gold idol (900 gp). Cloth of gold vestments (100 gp).


Social Check DCs


Dynamic Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her fur is orange and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Dynamic was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She's also a talented Servant, but doesn't like to broadcast it.

Motivation: Wants to raise her children well; and further expansion of business

Flaws: Ugly, Impulsive. Bonds: Poor, Family, Job. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Dynamic Plume, Female Tabaxi Aristocrat 10
Medium (6'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)9 (-1) 16 (+3)11 (+0)
Skills Intimidation +4, Sleight of Hand +8
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: Eyepatch with mock eye of sapphire and moonstone (500 gp). Black velvet mask with numerous citrines (130 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp).


Social Check DCs


Varis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His amber eyes peer out from beneath his feathered tan hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Varis was born in the west. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Persistence. Flaws: Secretive. Bonds: Immigrant, Nature. Occupation: Merchant

Voice: American accent

Attributes [hide]

Varis Xistsrith, Male Elf Monk 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)9 (-1) 13 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Tanglar Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears tattered old clothes. His white hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the north. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his father was called into army service. His father took him hunting and taught him how to get in the mind of other creatures. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Military, Nature. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Tanglar Jacobs, Male Half-Orc Fighter 3
Medium (5'1") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)15 (+2) 9 (-1)12 (+1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Nora Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a red armored body suit, with a simple green line shooting up and back down. She wears her hair in dreadlocks. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is happy with her job as a Masseuse. She turns her eye from what people do, preferring to live and let live. She is a very good compulsive liar and kleptomaniac.

History: Nora hails from a village terrorized by goblins. Nora was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nora decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She became a Masseuse soon after.

Motivation: Sabotage a competitor; and to be a mortician again

Bonds: Attractive, Job, Criminal record, Enemies. Occupation: Masseuse

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nora Wildcloak, Female Halfling Ranger 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp.


Social Check DCs


Arjhan Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. His crest is cut close to his head. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Arjhan Argenthrixus, Male Dragonborn Warrior 10
Medium (6'4") Dragonborn, Chaotic Good (CR 10)
Armor Class 9
Hit Points 72 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Athletics +7, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +5

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Tewksbury, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a brown costume with the symbols of strength on her torso. Her moppish white hair is in a traditional bowl cut. Her half smiles and violet eyes are beguiling and draw you in.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a island tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her.

Ideals: Athletic, Impeccable, Logical. Bonds: Attractive, Nature. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Isabella Tewksbury, Female Human Warrior 9
Medium (5'2") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 57 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 15000 sp. Alexandrite (200 gp). Peridot (80 gp). Blue quartz (13 gp).


Social Check DCs

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