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NPC Generator

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Advanced [show]


Gomory Beverly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown cloak and cross-gartered yellow stockings. His golden hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gomory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gomory. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A rival would like him out of the picture.

Flaws: Shy, Disease. Bonds: In love, Criminal record. Occupation: Tanner

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Beverly, Male Human Commoner 11
Medium (5'3") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 57 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)11 (+0) 12 (+1)8 (-1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1

Possessions: 700 gp. Brown-green garnet (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Nim was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Meet up once more with his childhood friend; and wants a kiss

Flaws: Antagonistic. Bonds: Immigrant, Has a crush, Adventurer, Attractive. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Nim Ofandrus, Male Elf Ranger 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 13 (+1)6 (-2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Raymond Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He sports a long brown beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Disease. Bonds: Mentor, Religious. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Raymond Browning, Male Human Adept 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)8 (-1) 18 (+4)12 (+1)
Skills Religion +1, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 500 sp. Tourmaline (100 gp).


Social Check DCs


Geoffrey Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. His golden hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Around other people he will do his best to conceal his emotions and appear jolly.

History: Geoffrey was raised in a hard working conservative environment. While studying, he fell in love. They married and had a daughter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and sabotage a competitor

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Job, In love. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Geoffrey Connors, Male Half-Elf Cleric 2
Medium (5'0") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 16 (+3)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Just what you see.


Social Check DCs


Darrow Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a robe, a symbol of luck around his neck, and a greataxe on his belt. He has a long golden beard with little hanging trinkets. His eyes are likewise violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the south, but his parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Darrow's homeland. Darrow decided to take the middle way and become a bodyguard. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Joker. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Darrow Smoothhands, Male Halfling Barbarian 8
Small (3'2") Halfling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 65 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1600 gp.


Social Check DCs


Seebo Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" northern man, he wears a blue shirt with thin brown vertical stripes and white pants. His broad hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To prove his worth to the world; and nothing but the best is good enough for him

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Seebo Leffery, Male Gnome Expert 6
Small (3'7") Gnome, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 17 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)11 (+0) 16 (+3)12 (+1)
Skills Perception +6, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 900 gp. Deep blue spinel (400 gp). Jade (160 gp). Lapis lazuli (13 gp). Jade (160 gp).


Social Check DCs


Morkral Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'11" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Doctor in town.

History: Morkral was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: To clean up the streets; and to be a mayor again

Ideals: Joker. Bonds: Job, Adventurer, Guardian. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Morkral Bofdann, Male Dwarf Commoner 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)12 (+1) 17 (+3)14 (+2)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 50 gp.


Social Check DCs

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