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NPC Generator

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Advanced [show]


Cressel Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'8" western man, he wears bulky green painted plate armor. His blue hair has been sun bleached extensively. His eyes are a pleasant white.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Cressel grew up listening to his mother's many stories. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to share knowledge with the world

Ideals: Optimist, Justice, Impeccable, Logical. Bonds: Adventurer. Occupation: Barrister

Voice: Speaks with back of mouth

Attributes [hide]

Cressel Temerity, Male Tiefling Ranger 5
Medium (5'8") Tiefling, Neutral Good (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)17 (+3) 8 (-1)17 (+3)
Skills Acrobatics +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Ignan, Gnoll, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Oriel Haley, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt, and carries longbows. Her hair is long and chestnut with streaks of blonde, and is pulled back with small grey clips. She wears a mask on her face.

Personality: She dislikes all the random violence that takes place in the east. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: She was born at the edge of vast plains. She moved from fad to fad and when she turned 15 she discovered painting. She has since lost track of the people in her past.

Motivation: To reunite with her absent father; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Pacifist, Artistic. Bonds: Family, Nature. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Oriel Haley, Female Human Warrior 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp.


Social Check DCs


Cumpen Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is brown and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, she has a hard time making friends. She invites people to come help in her community garden.

History: From birth she was tutored by a cruel and relentless mentor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC; and to unite with her brother

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Cumpen Albaratie, Female Gnome Ranger 4
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 18 (+4)10 (+0) 15 (+2)17 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. Fire opal pendant on a fine gold chain (800 gp). 2 Alchemist’s fire.


Social Check DCs


Rinn Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear violet pants and tee shirts. With wild black hair. She wears an eyepatch.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is greedy.

Flaws: Ugly, Cynical, Disease. Bonds: Family, Rich. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Rinn Qualanthri, Female Half-Elf Druid 3
Medium (5'6") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Manfred Colby, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey armored body suit, with a simple white line shooting up and back down. His red hair is long and unkept. His thin eyebrows rest above his beady green eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Manfred Colby, Male Human Barbarian 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)17 (+3) 15 (+2)7 (-2)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Creega Dumph, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her black boots flare out at the collars, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her hair is cut close to her head. Her eyes are violet and catlike.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is able to fit into much smaller and tighter spaces than normal.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has been a successful dealer in antiques buying low and selling high.

Motivation: She doesn't get along with people that don't share her tastes; and she is wracked by social anxiety

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Antagonistic, Fearful. Occupation: Slave Trader

Voice: Farmer accent

Attributes [hide]

Creega Dumph, Female Half-Orc Druid 7
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 21 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 7 (-2)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +7, Arcana +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 400 gp.


Social Check DCs


Delg Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He wears professional attire. His auburn hair has been sun bleached extensively. His eyes are gray and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Delg took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: Someone believes him a fraud; and wants to have a good time and be beloved

Ideals: Optimist, Fighting, Gifted. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Delg Thrahak, Male Dwarf Monk 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 60 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)8 (-1) 13 (+1)11 (+0)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs

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