Nadarr Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has no crest. His ears are large.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Nadarr never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He is wracked by social anxiety.
Flaws: Ugly, Emotional, Fearful. Bonds: Rich, In love. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 4 Holy water.
Moon Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white fur is kept up in a ponytail inside a deerstalker hat. His copper eyes dart from person to person to random spaces in the air.
Personality: He acts crazy and hedonistic. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Moon grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark
Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Miller
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 72 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 18 (+4) | 8 (-1) |
Senses Passive Perception 17
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. Zircon (30 gp). Sardonyx (30 gp). Azurite (14 gp). Sard (30 gp). Banded agate (14 gp). Tourmaline (110 gp). Citrine (30 gp). Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item.
Flame Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an entirely pastel suit with tan socks and a vest with buckled shoes. He wears his cinnamon fur down. He wears large thick round spectacles.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has a small toy that he constantly fidgets with.
History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Tabaxi Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his writing dream.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Addict, Ugly. Bonds: Adventurer, Family. Occupation: Barber
Voice: American accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 86 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: 400 pp. Brass mug with jade inlays (400 gp). Solid gold idol (500 gp). Embroidered and bejeweled glove (1000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Solid gold idol (500 gp).
Naivara Hanali, Female Elf [Permalink]
Personal [hide]
Description: She wears professional attire. Her golden hair, when down, is lengthy. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She likes to make people angry or surprised. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Born to a pair of adventurers, Naivara grew up listening to her father's many stories. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has dedicated herself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Mentor. Occupation: Dilettante
Voice: Posh accent
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 330 gp. 1 Masterwork Musical instrument.
Reeza Norton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who does not wear sleeves and tends to eschew shirts when she can avoid it. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.
Personality: She acts crazy and hedonistic. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. She has set out to sabotage the competition.
Motivation: She would like to get married and retire; and sabotage a competitor
Flaws: Hedonist, Mundane. Bonds: Rich, Job, Has a crush. Occupation: Sage
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 15 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 700 gp.
Barendd Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears grey painted combat armor at almost all times. He is bristling with hidden weapons, mostly scimitars and spears. He is bald on top and has large auburn tufts of hair around his ears. He has a tattooed face.
Personality: He is irascible and easily irritated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a Unemployed, his mother struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Barendd grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Barendd. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor. Occupation: Carter
Voice: pre-pubescent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1200 sp.
Miles Darby, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long chestnut beard with little hanging trinkets. His eyes are blue.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.
Motivation: He's looking for his big break.
Ideals: Persistence, Philantrophist, Logical. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Bowyer
Voice: Boston accent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 120 gp.
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