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NPC Generator

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Advanced [show]


Numba Ningel, Female Gnome [Permalink]

Personal [hide]

Description: This woman is dressed in earthy colors with a blue and brown handkerchief worn on her right side, and sports empty pouches on her belt. Her hair is cut close to her head. She has gleaming, smiling amber eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Born in the north to a Apothecary, Numba learned a great deal about her father's area of expertise. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has dedicated herself to building a better village for her children.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and further expansion of business

Ideals: Artistic. Bonds: Job, Family, Criminal record, Adventurer, Rich. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Numba Ningel, Female Gnome Barbarian 6
Small (3'2") Gnome, Neutral Evil (CR 6)
Armor Class 14
Hit Points 39 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp. Aquamarine (500 gp). Emerald (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vadania Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear yellow pants and tee shirts. She keeps her long black hair kept up in a rat tail. Her thin eyebrows rest above her beady green eyes.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She pushes her goals aggressively. She is also a coward if confronted.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Ugly, Racist, Fearful. Bonds: Rich. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Vadania Sherman, Female Half-Elf Barbarian 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 56 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)6 (-2) 13 (+1)8 (-1)
Skills Insight +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Full Plate.


Social Check DCs


Veloptima Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many red ritualistic tattoos. She wears blue leather gloves, a blue jacket, and tight pants. Her black hair is well kept. She wears a mask on her face.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: The child of a Locksmith, who enjoyed hunting, Veloptima was taken on many hunting expeditions. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Flaws: Racist, Antagonistic, Fearful. Bonds: Attractive, Nature. Occupation: Farmer

Voice: Whispers

Attributes [hide]

Veloptima Tarkelby, Female Gnome Fighter 14
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 140 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 19 (+4)13 (+1) 16 (+3)16 (+3)
Skills Persuasion +8, Stealth +7
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 4d6-3, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver ewer (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears just a pastel suit and is in decent physical shape. His fur is short and beige. His amber eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Stylist mother left him crippled. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and wishes to resurrect an old love

Flaws: Mundane, Fearful, Disease. Bonds: Job, In love. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Cask In the Storm, Male Tabaxi Cleric 12
Medium (5'3") Tabaxi, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 38 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)16 (+3) 17 (+3)11 (+0)
Skills Acrobatics +4, Investigation +7
Senses Passive Perception 13
Languages Common, Ignan, Auran, Gnome
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 300 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A silver and pearl hairclip (40 gp). Golden circlet with four aquamarines (4000 gp).


Social Check DCs


Adrie Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries with her a set of lances, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her silver hair is singed and shortened. Her gray unseeing eyes seem to look past you.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Bather, her mother struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Apothecary

Voice: French accent

Attributes [hide]

Adrie Qualanthri, Female Elf Warrior 2
Medium (5'4") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)12 (+1) 7 (-2)16 (+3)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp.


Social Check DCs


Artin Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her skin is fair and her fingers are delicate and long. She has slicked back white hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Slave, Criminal record. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Artin Deepdelver, Female Dwarf Monk 9
Medium (4'0") Dwarf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)8 (-1) 12 (+1)5 (-3)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 110000 cp.


Social Check DCs


Patrick Branson, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is renowned for his bright grey suits and hats. He has shaved his head bald. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the south, but his parents moved at a very young age to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his painting dream.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Disciplined, Optimist, Artistic. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Stylist

Voice: Smooth and feminine

Attributes [hide]

Patrick Branson, Male Human Warlock 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Giant, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 110 gp.


Social Check DCs

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