Howard Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is renowned for his bright white suits and hats. His red hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a logical person and will generally grow upset if things defy logic and science.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Howard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He is currently in port desperately looking for someone to get him out; and many giants want him driven away
Ideals: Justice, Logical. Flaws: Ugly. Bonds: Military, Enemies, Slave. Occupation: Hunter
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 60 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Abyssal
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Golden yellow topaz (1300 gp).
Griselda Musumeci, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on her belt. She has a very tight haircut. Her blue eyes peer out from beneath her Stetson yellow hat.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She struck the Soapmaker job and began her own company from there.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Bonds: Job, In love, Religious, Mentor. Occupation: Soapmaker
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
Fargas Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He very much looks the part of a Junk Dealer. His hair is chestnut, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Fargas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to loving parents in a slum to the south. A gifted student he started as a Butcher, but he got bored and became a Junk Dealer. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.
Motivation: Further expansion of business; and expand his business
Ideals: Disciplined. Flaws: Hedonist. Bonds: Job, Poor, Attractive. Occupation: Junk Dealer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 5 (-3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.
Charles Mitchell, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears tattered old clothes, and his gloved hand is found clutching a falchion. He is bald on top and has large red tufts of hair around his ears. He is baby faced.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world
Flaws: Ugly, Shy, Impulsive. Bonds: Religious, Mentor. Occupation: Fisher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 3000 sp.
Oriel Moreno, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear brown pants and tee shirts. Her brown hair is knotted and matted. Her eyes are green and beady.
Personality: Confrontational and typically high on some drug or another. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born to a criminal king-pin and mafia family In her 18th year, her parents were killed by a drow raid, leaving Oriel alone in the world. After a stint in an orphanage, she was adopted. Recently she has begun working with bootleggers and crooks.
Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Criminal record, Enemies. Occupation: Priest
Voice: Indian accent
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 28000 sp. 1 Bullseye lantern. 1 Masterwork Thieves’ tools. 1 Masterwork manacles. 1 Magnifying glass.
Melissa Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: She typically wears yellow cloth garments or leather armor. She is physically well-built. She wears a Stetson hat to cover her moderate length black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is obsessed with a lost civilization.
History: She was born into a rich family. She was an athlete and attended two major summer competitions. She never won. She was granted martial powers by her dying brother.
Motivation: To unite with her brother; and to reunite with her absent mother
Ideals: Gifted, Athletic. Bonds: Adventurer, Rich, Family. Occupation: Barber
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 60 gp.
Fibblestib Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. He is bald on top and has large golden tufts of hair around his ears. His face is scarred and worn.
Personality: Fibblestib speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.
History: Gifted from a young age, Fibblestib studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted divine powers by his dying sister.
Motivation: Money/treasure; and he is wracked by social anxiety
Ideals: Impeccable, Gifted. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 9)
Armor Class 11
Hit Points 69 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1700 gp. Fiery yellow corundum (1600 gp). Star rose quartz (80 gp). Blue-white diamond (4000 gp). 1 Minor magic item. 1 Minor magic item.
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