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NPC Generator

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Advanced [show]


Richard Yeardley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. He wears his chestnut hair up. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and retire the richest man in the south

Ideals: Entrepeneur, Philantrophist, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Richard Yeardley, Male Human Adept 11
Medium (5'8") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 28 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)15 (+2) 14 (+2)16 (+3)
Skills Performance +7, Religion +6
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. He sports a long chestnut beard, and similarly colored long hair. His green eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.

History: Alvyn was raised in a hard working conservative environment. He found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: Sabotage a competitor; and he would like to get married and retire

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Adventurer, Has a crush. Occupation: Actor

Voice: Boston accent

Attributes [hide]

Alvyn Shadowcloak, Male Gnome Warrior 13
Small (3'4") Gnome, Chaotic Good (CR 13)
Armor Class 10
Hit Points 124 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 20 (+5)12 (+1) 14 (+2)16 (+3)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +8 / 4d4+4, Ranged +3 / 4d4-1, Grapple +4

Possessions: 1000 pp. Hematite (9 gp). Hematite (9 gp). Smoky quartz (80 gp). Sardonyx (80 gp). Blue star sapphire (700 gp). Alexandrite (1600 gp). Golden yellow topaz (1600 gp). Violet garnet (1600 gp). 1 Medium magic item.


Social Check DCs


John Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a simple violet robe with blue stripes complete with hood. He sports a long blonde beard, and similarly colored long hair. He has gleaming, smiling violet eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.

History: He got into the Bounty Hunter business at a young age. His father was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 13 years.

Motivation: Sabotage a competitor.

Ideals: Optimist, Gifted, Persistence. Bonds: Job. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

John Andreantti, Male Half-Elf Fighter 2
Medium (5'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Nora Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is typically in her Banker uniform. Her red hair is cut short with large spiked bangs in the front. Her blue eyes have a joyful gleam in them most of the time.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Further she is a bit of a stoner and is frequently out of it.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. There was a wharf not far from home where she often wandered off to fish. She tends to her Banker job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and she's repulsed by the pc

Flaws: Antagonistic, Addict. Bonds: Job, Slave, Nature. Occupation: Banker

Voice: Middle-eastern accent

Attributes [hide]

Nora Torunn, Female Dwarf Fighter 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp. Deep green spinel (150 gp). Pink pearl (150 gp). Deep green spinel (150 gp).


Social Check DCs


Mord Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and black workpants. His shirt is pastel, and he wears a heavy black leather apron most of the time. He wears a feathered hat to cover his moderate length silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Mord grew up listening to his mother's many stories. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants to meet his childhood hero; and to settle down with his crush

Ideals: Philantrophist. Bonds: Adventurer, Criminal record, Has a crush. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Mord Halsey, Male Half-Orc Warlock 7
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)14 (+2) 17 (+3)8 (-1)
Skills Athletics +6, Nature +5
Senses Passive Perception 13
Languages Common, Orc, Draconic, Infernal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 900 gp. Pink pearl (160 gp). Rhodochrosite (15 gp). Jet (160 gp). Emerald (400 gp).


Social Check DCs


Ribbles Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear flannel. His chestnut hair is cut jaggedly and amateurishly. His eyes are gray and beady.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a son. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Immigrant, In love. Occupation: Butcher

Voice: Old thin voice

Attributes [hide]

Ribbles Timbers, Male Gnome Ranger 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Wiggan TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He carries with him a set of nunchakus on his belt, each one with a amethyst on the hilt. His red hair is knotted and matted. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. Wiggan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Bookbinder job and began his own company from there.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Military, Nature, Job. Occupation: Bookbinder

Voice: Speaks with squeezed throat

Attributes [hide]

Wiggan TellPenny, Male Halfling Warrior 11
Small (3'2") Halfling, Lawful Good (CR 11)
Armor Class 11
Hit Points 82 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0

Possessions: 3200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp).


Social Check DCs

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