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NPC Generator

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Advanced [show]


Shifting Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a fancy pastel dress. She has yellow fur. She wears a mask on her face.

Personality: While she acts the brute, she is far gentler than she would appear. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She is untrained/undisciplined, which makes her dangerous.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Courier

Voice: Speaks with squeezed throat

Attributes [hide]

Shifting Of Ivory, Female Tabaxi Fighter 3
Medium (5'4") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thamuz Anger, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized green coat. His black hair is heavily combed to the left. His eyes are white and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Thamuz was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Thamuz Anger, Male Tiefling Aristocrat 3
Medium (6'4") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 13 (+1)9 (-1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Alice Harlan, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She is typically in her Detective uniform. She wears her hair in dreadlocks. Her gray unseeing eyes seem to look past you.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Alice hails from a village terrorized by illithids. Alice abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's also a talented Stableman, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Flaws: Disease, Fearful. Bonds: Job, Enemies, Adventurer. Occupation: Detective

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alice Harlan, Female Human Adept 6
Medium (5'2") Human, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)7 (-2) 16 (+3)14 (+2)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arjhan Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. He keeps his bronze crest in a flapper bob. His eyes, though not visible through his cowl, are red.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.

History: He was born at the edge of vast forest. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the west, certain he would find work there.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Insane. Bonds: Attractive, Immigrant, Adventurer, Nature. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Arjhan Sumnarghthrysh, Male Dragonborn Wizard 1
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 5 (-3)8 (-1) 11 (+0)17 (+3)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Bloodstone (70 gp). 1 Banded mail.


Social Check DCs


Cumpen Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses in tan turtlenecks beneath a black coat with grey slacks. She wears her black hair up in a very large beehive style do. She has a tattooed face.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a poor family in the city she treasured whatever gifts she got. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is content

Flaws: Antagonistic, Mundane. Bonds: Criminal record, Poor, Mentor. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Cumpen Gummen, Female Gnome Expert 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Pikar Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this man wears a white tunic with blue highlights, and long grey pants that bunch up around his shoes. His chestnut hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.

History: He served in the navy to pay for his family's outstanding loans. His father was a mechanic, and taught him how to fix just about anything. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Persistence. Bonds: Military, Job. Occupation: Painter

Voice: Stutters

Attributes [hide]

Pikar Kettlewhistle, Male Halfling Ranger 14
Small (2'10") Halfling, Chaotic Good (CR 14)
Armor Class 13
Hit Points 100 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +7
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 4000 gp. A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold and topaz bottle stopper cork (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Doudra Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears suspenders and green workpants. Her shirt is red, and she wears a heavy green leather apron most of the time. Her scarlet crest is heavily combed to the right. Her red eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She also has developed a complete distrust of the Tanner profession.

History: The child of a Tanner, who enjoyed hunting, Doudra was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. In the meantime she has taken over work as a Performer and occasionally as a mercenary.

Motivation: She'd like to take her coworkers down a peg; and meet up once more with her childhood friend

Flaws: Depressed. Bonds: Job, Nature, Adventurer. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Doudra Orexijandilin, Female Dragonborn Warrior 2
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 14 (+2)8 (-1)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4

Possessions: 210 gp. 1 Half-Plate.


Social Check DCs

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