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NPC Generator

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Advanced [show]


Qemuel Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears a small hat to hide his balding. His red eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He is skeptical of what others tell him and is slow to trust.

History: Qemuel was raised in a hard working conservative environment. Through the years after Qemuel was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Qemuel's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Spice Merchant again; and expand his business

Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Qemuel Fortune, Male Tiefling Fighter 8
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)14 (+2) 14 (+2)17 (+3)
Skills Performance +6, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ur-Dag Kirby, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light black in addition to tight pants. He has done his best to style his black hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. His necromantic abilities were realized during a raid on his village. He hasn't been sleeping well lately.

Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved

Ideals: Gifted, Fighting, Optimist. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Ur-Dag Kirby, Male Half-Orc Warlock 7
Medium (6'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)7 (-2) 13 (+1)12 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Taklinn Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is golden and very short. His eyes are likewise blue.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Taklinn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion

Flaws: Insomniac, Racist. Bonds: Poor, Attractive. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

Taklinn Fireforge, Male Dwarf Commoner 12
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 75 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 12 (+1)15 (+2)
Skills Athletics +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is renowned for her bright brown dresses and hats. She has done her best to style her red fur to look like a famous performer. She has a dull look in her copper eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is frequently practicing swordplay.

History: When she was but 7 years old her parents immigrated from the south. Her parents enrolled her in a Fighter school at a young age so that she could practice her arcane talents. After a long history of fighting, Tree and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army; and a strong sense of loyalty to dwarven people

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Immigrant, Military. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Tree Timber, Female Tabaxi Fighter 2
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 7
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0

Possessions: 300 sp. Jade (40 gp). Alexandrite (400 gp). Banded agate (11 gp). 1 Half-Plate.


Social Check DCs


Damaia Knack, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She wears a black tunic with brown highlights, and long black pants that bunch up around her shoes. She keeps her dark red hair in a pixie cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in a small village she learned the ways of the warrior from her mother. She worked as a nervous Masseuse and found it very stressful. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Several ex partners dislike her way of doing things and want revenge; and meet up once more with her childhood friend

Ideals: Fighting. Bonds: Attractive, Adventurer, Job, Family, Enemies. Occupation: Masseuse

Voice: Aggressive tone

Attributes [hide]

Damaia Knack, Female Tiefling Bard 8
Medium (5'1") Tiefling, Neutral Good (CR 8)
Armor Class 14
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)14 (+2) 5 (-3)12 (+1)
Skills Animal Handling +0, Religion +5
Senses Passive Perception 7
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 50 pp.


Social Check DCs


Trey Braxton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich northern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He's in love; and he would like to get married and retire

Ideals: Philantrophist. Bonds: Attractive, Family, Rich, Job, Has a crush. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Trey Braxton, Male Human Monk 11
Medium (5'1") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 54 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)16 (+3) 14 (+2)17 (+3)
Skills Deception +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Elven
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4

Possessions: 23000 sp. Jet (60 gp). Malachite (12 gp). Amethyst (60 gp). Violet garnet (1100 gp). Aquamarine (1100 gp). Golden yellow topaz (1100 gp). Zircon (50 gp).


Social Check DCs


Anthony Kent, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a brown costume with the symbols of strength on his torso. He wears a Stetson hat to cover his moderate length silver hair. His eyes are hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many gnolls want him driven away; and doesn't want to be a architect and was forced into it by his family

Ideals: Disciplined. Flaws: Impulsive, Ugly. Bonds: Family, Enemies. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Anthony Kent, Male Human Sorcerer 10
Medium (5'5") Human, True Neutral (CR 10)
Armor Class 12
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Religion +5, Survival +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 170 pp. Sapphire pendant on gold chain (2900 gp). Jeweled anklet (3000 gp).


Social Check DCs

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