Katherine Wallace, Female Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, she is an attractive figure. She wears dark leathers with embroidery. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are violet.
Personality: She likes to make people angry or surprised. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was taken as a slave by a traveling circus and forced to perform She has never given up on her dancing dream.
Motivation: She's repulsed by the PC.
Ideals: Opinionated, Artistic. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 9 (-1) | 5 (-3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 30 gp. Tourmaline (120 gp).
Tagga Cooper, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her auburn hair is singed and shortened. Her brown unseeing eyes seem to look past you.
Personality: She loves telling others what to do and how they should feel about things. She would rather hide behind her crafts than deal with other people.
History: Tagga was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A freak accident while working with her Dilettante mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic, Opinionated. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Ploughman
Voice: Squeaky
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 10)
Armor Class 8
Hit Points 42 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 10 (+0) | 8 (-1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +2 / 3d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: Finely wrought small gold bracelet (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (400 gp). Gold and ruby ring (5000 gp). Large well-done wool tapestry (400 gp).
Philomena Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'8". She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a long red ponytail with little hanging trinkets. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is witty, but her monotone delivery comes off as unnerving The war was a terrible time for her, and Philomena does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Philomena was born with her mother's beautiful face. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently she has begun working with bootleggers and crooks.
Motivation: She loathes her own lifestyle; and she has a rivalry with the church that dominates her actions
Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Military, Religious. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 4 (-3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 500 sp. Silver pearl (160 gp).
Tarhun Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a robe, a symbol of his god around his neck, and a shortbow on his belt. He has wavy black crest. His eyes are gold and he is always smoking a pipe.
Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.
History: Tarhun was born in the east. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's attracted to the PC; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Persistence, Athletic. Flaws: Shy, Lazy. Occupation: Crown-heir
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 14
Hit Points 69 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
Possessions: 15000 sp. Rock crystal (80 gp). Sardonyx (80 gp). Coral (140 gp). Onyx (80 gp). Deep blue spinel (800 gp). Zircon (80 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item.
Giselle Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright yellow and grey, and wears rings and necklaces with large, colorful gems. She carries with her a set of swords on her belt, each one with a amber on the hilt. Her chestnut hair is thinning but still full. She wears an eyepatch.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Giselle was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She used her abilities to trick people and travel the world for free.
Motivation: Marry her sister to traveling adventurers.
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Criminal record, Family, Immigrant. Occupation: Priest
Voice: Relaxed voice
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 100 gp. Jade (60 gp). Alexandrite (400 gp). Obsidian (16 gp). Alexandrite (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Rezena Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her copper crest is slicked back into a classic pompadour. Her eyes are gold and beady.
Personality: She likes to make people angry or surprised. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the east. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sailor work with an outfit from a few towns over. Sailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Sailor for the past few years.
Motivation: To be a Knight again; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Sailor
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 72 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 90000 cp. White opal (800 gp). Azurite (4 gp). Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item.
Amnon Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. His brown hair is long and unkept. His eyes are a pleasant white.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Amnon lived on a farm with his father, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.
Motivation: To unite with his brother; and retire the richest man in the north
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Tailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
