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Advanced [show]


Right-Handed Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'9". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a colorful flower in his lavender fur. He has amber eyes and a pastel hat with a black feather.

Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Right-Handed was born with his father's beautiful face. Through the years after Right-Handed was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Right-Handed's father didn't care for him much, and the feeling was mutual. He has never given up on his poetry dream.

Motivation: Wants a kiss; and he's in love

Ideals: Entrepeneur, Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Has a crush. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Right-Handed Of Claws, Male Tabaxi Barbarian 12
Medium (6'9") Tabaxi, True Neutral (CR 12)
Armor Class 12
Hit Points 143 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)14 (+2) 15 (+2)17 (+3)
Skills Religion +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Red spinel (150 gp). Banded agate (4 gp). Violet garnet (1500 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in an above average manner. Her red hair is smooth and relatively long. She wears a mask on her face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. A true patriot, Jane would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: The child of western immigrants she idolized her father. Jane liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Jane and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job

Flaws: Antagonistic. Bonds: Attractive, Military, Immigrant, Nature. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Jane Erenaeth, Female Half-Elf Barbarian 6
Medium (5'7") Half-Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 69 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)7 (-2) 16 (+3)14 (+2)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Othronus, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is cut jaggedly and amateurishly. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent father.

Ideals: Disciplined, Artistic. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Arannis Othronus, Male Elf Paladin 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)13 (+1) 10 (+0)5 (-3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Willow Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This woman dresses well, wearing red shirts, loose pants, and blazers most of the time. She has a penchant for wearing a ring with an oversized amethyst on her left hand. She wears her black hair down. She tend to wears goggles to shield her eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has a crush on the local Dyer.

Flaws: Antagonistic. Bonds: Attractive, Rich, Has a crush, Slave. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Willow Whispermouse, Female Halfling Adept 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)7 (-2) 16 (+3)12 (+1)
Skills Investigation +1, Performance +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 5000 sp. Onyx (20 gp). Moonstone (20 gp).


Social Check DCs


Sariel Ariessus, Female Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a blue tunic with tan highlights, and long white pants that bunch up around her shoes, marred by beers. With bright brown hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the south, but her parents moved at a very young age to the west. She dropped out of school to support her sick mother, and resented it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and she has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Cynical. Bonds: Immigrant, Family, Rich. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Sariel Ariessus, Female Elf Barbarian 1
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 16 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Silver chalice with lapis lazuli gems (180 gp).


Social Check DCs


Solomon Branson, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown tunic with tan highlights, and long white pants that bunch up around his shoes. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His green unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast plains. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Immigrant, Adventurer, Nature. Occupation: Slave Trader

Voice: Relaxed voice

Attributes [hide]

Solomon Branson, Male Human Paladin 6
Medium (5'6") Human, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)10 (+0) 8 (-1)13 (+1)
Skills Insight +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown tunic with green highlights, and long black pants that bunch up around his shoes. His orange fur, when down, is lengthy. His yellow eyes peer out from beneath his broad brown hat.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Healer, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he is wracked by social anxiety

Ideals: Joker. Flaws: Fearful. Bonds: Job, Poor, Adventurer. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Five Running, Male Tabaxi Paladin 2
Medium (5'1") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)13 (+1) 16 (+3)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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