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NPC Generator

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Advanced [show]


Aym Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears very tight pants and wife beaters, though occasionally she sports a green coat, and sports empty pouches on her belt. Her hair is red and curly. Her eyes are likewise black. Her teeth are yellowed and unaligned.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a ruthless business woman, a trait she acquired from her father.

History: She was always a brilliant, if unscrupulous mind. After coming to the age of reason, Aym took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Gifted, Entrepeneur, Logical. Flaws: Ugly, Insane. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Aym Tranquil, Female Tiefling Sorcerer 6
Medium (6'1") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)9 (-1) 16 (+3)16 (+3)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20 pp.


Social Check DCs


Efferil Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. With a patchy silver beard and wild silver hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a slaver, Efferil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Forgetful. Bonds: Poor, Adventurer, Mentor. Occupation: Merchant

Voice: American accent

Attributes [hide]

Efferil Koehlanna, Male Elf Aristocrat 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 0 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 3 (-4)8 (-1) 12 (+1)10 (+0)
Skills Deception +2, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Carved bone or ivory statuette (20 gp).


Social Check DCs


Lorilla Dunben, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a tight fitting blue shirt and pants, and is pretty ugly. She has shaved her head bald. Her green eyes dart from person to person.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Lorilla and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Racist. Bonds: Religious. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Lorilla Dunben, Female Gnome Adept 6
Small (3'3") Gnome, Lawful Evil (CR 6)
Armor Class 13
Hit Points 43 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)14 (+2) 11 (+0)15 (+2)
Skills Insight +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 500 gp.


Social Check DCs


Nora Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She is very pretty but has cold, dead eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born on a small isolated farm. Her father was a soldier and died while she was still young. Nora was left her father's suit of armor and trained in its use and care. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it.

Ideals: Optimist. Bonds: Rich, Attractive, Nature, Military. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Nora Greenbottle, Female Halfling Cleric 7
Small (3'2") Halfling, Lawful Good (CR 7)
Armor Class 14
Hit Points 24 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 7 (-2)7 (-2) 12 (+1)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 200 gp.


Social Check DCs


Lilith Idea, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a green vest and prefers pastel and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her chestnut hair is heavily combed to the right. She wears crescent spectacles with a black brim.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gifted from a young age, Lilith studied abroad. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was granted necromantic powers by her dying brother.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Lilith Idea, Female Tiefling Paladin 6
Medium (5'3") Tiefling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Nature +4, Survival +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp. Blue star sapphire (800 gp). Obsidian (12 gp).


Social Check DCs


Hadarai Romeo, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet armored body suit, with a simple pastel line shooting up and back down. His red hair is kept up in a ponytail inside a Stetson hat. His amber unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. As long as the job gets done he does not care how it got done.

History: He was born in the north. A freak accident while working with his Locksmith father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people.

Ideals: Professionalism. Flaws: Disease, Racist. Bonds: Immigrant. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Hadarai Romeo, Male Half-Elf Paladin 1
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 17 (+3)12 (+1)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 160 gp.


Social Check DCs


Vonbin Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of the four houses of cards on his torso. He carries a battered scimitar and tarnished whip as well. His brown hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a small toy that he constantly fidgets with.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and regain custody of his son

Ideals: Fighting, Gifted. Flaws: Antagonistic, Addict. Bonds: Family. Occupation: Detective

Voice: Whispers

Attributes [hide]

Vonbin Rumnaheim, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 17 (+3)6 (-2) 12 (+1)5 (-3)
Skills Nature +0, Religion +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp. 1 Silk rope.


Social Check DCs

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