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NPC Generator

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Advanced [show]


Avelina Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a perfectly clean shirt and pair of pants. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a Cartwright, her father struggled to pay the bills. She was an apprentice working in her father's forge. She has set out to sabotage the competition.

Motivation: She is terrified, and will act out of fear; and she'd like to take her coworkers down a peg

Flaws: Insane, Antagonistic, Fearful. Bonds: Attractive, Poor, Job. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Avelina Iranapha, Female Half-Elf Adept 5
Medium (4'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 600 gp. Blue star sapphire (1100 gp). Jade (140 gp). Fire opal (1100 gp). Golden pearl (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many green ritualistic tattoos. He wears professional attire. He has a silver handlebar mustache and slicked back silver hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Alvyn Gummen, Male Gnome Fighter 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)16 (+3) 16 (+3)10 (+0)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Abyssal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp. 1 Crowbar. 1 Magnifying glass. 1 Healer’s kit.


Social Check DCs


Ernest Brownrigg, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and likes to wear ponchos typically of a light brown in addition to tight pants. His chestnut hair, when down, is lengthy. He wears a mask on his face.

Personality: He has always had a great fascination with Dragonborn culture. He can't help but pocket interesting objects he comes across

History: Born in the south to a Architect, Ernest learned a great deal about his mother's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has achieved small success as a Architect.

Motivation: Further expansion of business; and an old rival family wants him found

Flaws: Racist. Bonds: Criminal record, Job, Family. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Ernest Brownrigg, Male Human Paladin 6
Medium (5'10") Human, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 8 (-1)11 (+0) 13 (+1)8 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. Sardonyx (40 gp). Rock crystal (40 gp). Black star sapphire (1400 gp). Zircon (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Einkil Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt, marred by sweets. His white hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Einkil speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Einkil was born on a far western plains where he grew up under the tutelage of his father, an expert Carpenter. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Einkil Glanhig, Male Dwarf Monk 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 160 pp.


Social Check DCs


Frouse Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His hair is blonde and very short. His amber eyes have a joyful gleam in them most of the time.

Personality: Frouse is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.

History: Gifted from a young age, Frouse studied abroad. Frouse abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and he loathes his own lifestyle

Ideals: Gifted, Entrepeneur. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Frouse Gummen, Male Gnome Aristocrat 5
Small (3'5") Gnome, Neutral Evil (CR 5)
Armor Class 14
Hit Points 21 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)12 (+1) 8 (-1)10 (+0)
Skills History +4, Insight +2
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Gold and topaz bottle stopper cork (400 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Lewis Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is black and curly. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Ruler mother left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's attracted to the PC.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer, Rich. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Lewis Dalton, Male Human Cleric 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 120 gp. Malachite (14 gp). 1 Banded mail.


Social Check DCs


Amnon Hope, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large black jacket. His blue hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He believes the world needs to unite to get rid of gnolls once and for all.

History: Amnon lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.

Motivation: Revenge; and to reunite with his absent father

Ideals: Passionate, Impeccable. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Amnon Hope, Male Tiefling Wizard 8
Medium (5'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)17 (+3) 15 (+2)18 (+4)
Skills Animal Handling +5, Performance +7
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven, Terran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 2000 sp.


Social Check DCs

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