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NPC Generator

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Advanced [show]


Decarabia Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is typically in her Fortune-teller uniform. She keeps her long blue hair kept up in a rat tail. She has gold eyes and a black hat with a grey feather.

Personality: Decarabia wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has chosen to use the inheritance that was left to her frivolously. She's also a talented Guard, but doesn't like to broadcast it.

Motivation: She has money and likes to spend it; and further expansion of business

Ideals: Disciplined, Joker, Gifted. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Decarabia Amuse, Female Tiefling Barbarian 2
Medium (5'9") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 5 (-3)14 (+2) 16 (+3)19 (+4)
Skills Athletics +2, Religion +4
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4

Possessions: 210 gp.


Social Check DCs


Quarethon Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. He has done his best to style his gold crest to look like a famous performer. His red eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Quarethon was born the youngest of three triplets. A freak accident while working with his Painter father left him crippled. By chance he met his brother recently and the two have been together since.

Motivation: To end his boredom; and to unite with his brother

Ideals: Passionate. Flaws: Hedonist, Disease, Mundane. Bonds: Family. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Quarethon Jerynomonis, Male Dragonborn Bard 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)11 (+0) 18 (+4)15 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 230 gp. 1 Banded mail.


Social Check DCs


Erias Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries maces. His wide-brimmed hat is riddled with cuts and holes. His hazel eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and Erias does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Fighting, Opinionated. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Erias Fireforge, Male Dwarf Ranger 12
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 85 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 17 (+3)8 (-1)
Skills Perception +7, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 8000 sp. Jade (50 gp). Malachite (12 gp). Red-brown spinel (50 gp). Moonstone (70 gp). Tiger eye turquoise (12 gp). Citrine (70 gp). Azurite (12 gp). Star rose quartz (70 gp).


Social Check DCs


Engong Spaulding, Female Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned female wears suspenders and black workpants. Her shirt is grey, and she wears a heavy black leather apron most of the time. She is tall, broad shouldered and powerfully built. Her Stetson hat is riddled with cuts and holes. Her hazel eyes dart from person to person.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is an amazing painter.

History: Born to a Cartwright, her mother struggled to pay the bills. After coming to the age of reason, Engong took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been a successful dealer in antiques buying low and selling high.

Motivation: Her religion dominates her actions; and obtaining odd cultural halfling artifacts is her passion

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Engong Spaulding, Female Half-Orc Fighter 6
Medium (4'9") Half-Orc, Neutral Good (CR 6)
Armor Class 9
Hit Points 60 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)7 (-2) 12 (+1)8 (-1)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 6000 sp. Carnelian (70 gp). Jasper (70 gp). White pearl (120 gp).


Social Check DCs


Varg Stapleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'1" and is dressed in an above average manner. His left leg appears badly burned and disfigured. His silver hair is thinning but still full. His eyes are likewise green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down.

Flaws: Antagonistic, Fearful, Mundane. Bonds: Attractive. Occupation: Barrister

Voice: Sounds elderly

Attributes [hide]

Varg Stapleton, Male Half-Orc Rogue 17
Medium (5'1") Half-Orc, Neutral Good (CR 17)
Armor Class 13
Hit Points 82 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)17 (+3) 13 (+1)10 (+0) 9 (-1)8 (-1)
Skills Animal Handling +5, Athletics +11
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +11 / 5d4+5, Ranged +9 / 5d4+3, Grapple +11

Possessions: 4000 gp. Chrysoprase (30 gp). Carnelian (30 gp). Blue sapphire (1200 gp). Amber (80 gp). Moss agate (7 gp). Freshwater pearl (7 gp). Deep green spinel (80 gp). Lapis lazuli (7 gp). Black pearl (1300 gp). Sardonyx (30 gp). Zircon (30 gp). Deep blue spinel (1300 gp). Alexandrite (1300 gp). Amber (80 gp). Rock crystal (30 gp). Jade (80 gp). Freshwater pearl (7 gp). Jasper (30 gp). Freshwater pearl (7 gp). Fiery yellow corundum (1200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Osco Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. His broad hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.

History: He was born in the east, but his parents moved at a very young age to the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a cartwright and was forced into it by his family

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Cartwright

Voice: Timid voice

Attributes [hide]

Osco Tealeaf, Male Halfling Fighter 5
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 15 (+2)9 (-1)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 400 gp. Pink pearl (90 gp). Red garnet (90 gp). Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). 1 Minor magic item.


Social Check DCs


Drifting In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She prefers to wear flannel. Her fur is short and brown. She tend to wears goggles to shield her eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Drifting took refuge in the large cave and found the beat up whip and armor she uses now. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is content; and she seems to be bored by most things

Ideals: Joker, Persistence. Flaws: Impulsive, Mundane. Bonds: Nature. Occupation: Masseuse

Voice: pre-pubescent

Attributes [hide]

Drifting In the Wind, Female Tabaxi Warrior 4
Medium (4'10") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp.


Social Check DCs

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