Tordek Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he typically wears grey cloth garments or leather armor. His brown hair is braided into rings. His green eyes are passionate and lively.
Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Tordek would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Brewer job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and to reunite with his absent mother
Ideals: Gifted. Bonds: Military, Job, Family. Occupation: Brewer
Voice: Nasally tone
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Auran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Adrex Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a black vest and prefers violet and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver crest has been sun bleached extensively. His gold eyes are slightly larger than normal.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the west his family was never financially stable. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Criminal record. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 5000 sp.
Conrad Hackney, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries clubs. His hair is brown and very short. His face is covered beneath a completely black helmet.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the east his family was never financially stable. In his 14th year, his parents were killed by a gnolls raid, leaving Conrad alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Painter.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Bonds: Poor, Enemies, Job. Occupation: Painter
Voice: Irish accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 6 (-2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp. 1 Masterwork Heavy wooden shield.
Theodoric Spalding, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. He sports a long blonde beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world.
Ideals: Opinionated, Gifted, Logical. Flaws: Disease. Bonds: Attractive. Occupation: Mason
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 120 gp.
Wiggan Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He sports a flattop hair cut. He is baby faced.
Personality: Wiggan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.
History: Sold as a small child to a brothel owner, Wiggan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to share knowledge with the world
Ideals: Athletic, Extrovert, Logical. Bonds: Mentor, Criminal record. Occupation: Spice Merchant
Voice: Slow speaker
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 74 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2000 gp. Zircon (40 gp). Golden pearl (70 gp). Rose (40 gp). Eye agate (12 gp). Zircon (40 gp). Alexandrite (1200 gp). Chalcedony (40 gp). Amber (70 gp). Hematite (12 gp).
Mary Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a yellow collared shirt and green skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her golden hair has been sun bleached extensively. Her blue eyes dart from person to person.
Personality: She likes to make people angry or surprised. As long as the job gets done she does not care how it got done.
History: She was raised by priests from a young age. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Layabout
Voice: pre-pubescent
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Old masterpiece painting (1500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tomph Myerscough, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman dresses well, wearing black shirts, loose pants, and blazers most of the time. Her hair is cut close to her head. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She served in the navy to pay for her family's outstanding loans. There was a wharf not far from home where she often wandered off to fish. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Tomph was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic. Bonds: Attractive, Enemies, Military, Nature. Occupation: Bellfounder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1400 sp.
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