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NPC Generator

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Advanced [show]


Fargrim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is renowned for his bright brown suits and hats. He has wavy brown hair. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of a Performer, who enjoyed hunting, Fargrim was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fargrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fargrim. He used his abilities to trick people and travel the world for free.

Motivation: Revenge; and a rival would like him out of the picture

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Nature, Criminal record, Enemies. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Fargrim Goldfinder, Male Dwarf Fighter 6
Medium (4'0") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 68 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)17 (+3) 7 (-2)12 (+1)
Skills Athletics +3
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Gnoll, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agnes Barton, Female Human [Permalink]

Personal [hide]

Description: Standing 5'10", this woman dresses well, typically a more casual-formal manner. Her black hair has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Disciplined, Athletic. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Agnes Barton, Female Human Druid 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Holg Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt, he is not a threatening figure. His wide-brimmed hat is riddled with cuts and holes. He has a dull look in his violet eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Holg hails from a village terrorized by gnolls. Holg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Holg decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies, Criminal record. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Holg Lincoln, Male Half-Orc Monk 6
Medium (6'5") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)13 (+1) 14 (+2)11 (+0)
Skills Athletics +6, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 800 gp. Eye agate (8 gp). Tiger eye turquoise (8 gp). Golden yellow topaz (700 gp). Black pearl (700 gp).


Social Check DCs


Mara Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, but even with her fine clothing she looks run-down. Her brown hair is styled in orderly dreadlocks. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is an amazing painter.

History: She got into the Herbalist business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Stableman again; and wants to open a new tavern

Ideals: Passionate, Gifted. Flaws: Addict, Ugly. Bonds: Job. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Mara Siannodel, Female Elf Paladin 13
Medium (4'11") Elf, Neutral Good (CR 13)
Armor Class 14
Hit Points 75 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 10 (+0)8 (-1) 11 (+0)16 (+3)
Skills Insight +4, Persuasion +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: A pair of silk slippers encrusted with tiny pearls. (130 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Brass mug with jade inlays (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bidreked Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a green vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy blue crest. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Addict, Insane. Bonds: Slave. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Bidreked Linxakasendalor, Male Dragonborn Commoner 4
Medium (6'8") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Melissa Larson, Female Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned female wears a violet shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She is tall, broad shouldered and powerfully built. She is bald on top and has large white tufts of hair around her ears. This violet eyed easterner is not easily forgotten.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Melissa lived on a farm with her father, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Melissa grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Melissa. She was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants her found.

Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Criminal record, Family. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Melissa Larson, Female Half-Elf Druid 3
Medium (4'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Azurite (15 gp). Chalcedony (60 gp). Freshwater pearl (15 gp).


Social Check DCs


Gilbert Milton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy brown suit. His long white hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gilbert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gilbert. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable, Philantrophist. Flaws: Insane. Bonds: Attractive, Poor, Criminal record. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Gilbert Milton, Male Human Wizard 11
Medium (6'2") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 42 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 2800 gp. Iolite (60 gp). Moonstone (60 gp). Golden pearl (60 gp). Malachite (11 gp). Tiger eye turquoise (11 gp). Rhodochrosite (11 gp). Sardonyx (60 gp). Brown-green garnet (60 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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