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NPC Generator

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Advanced [show]


Naal Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Fletcher business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and to reunite with his absent mother

Ideals: Impeccable. Flaws: Addict. Bonds: Job, Criminal record, Family. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Naal Erenaeth, Male Half-Elf Druid 9
Medium (5'7") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)16 (+3) 13 (+1)17 (+3)
Skills Acrobatics +3, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Draconic, Ignan, Druidic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 2000 gp. Sapphire pendant on gold chain (2900 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Radomir Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. He has styled his black hair well, parting it to the left. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Radomir was raised in a hard working conservative environment. After coming to the age of reason, Radomir took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Servant again.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Immigrant, Has a crush, Job. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Radomir Honeypot, Male Halfling Ranger 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)9 (-1) 17 (+3)6 (-2)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heather Myerscough, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tight fitting clothing which further accentuates her frame. With bright blonde hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is extraordinarily eccentric. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the south. Heather was born on a far southern plains where she grew up under the tutelage of her father, an expert Servant. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world; and she desires power and/or immortality

Ideals: Justice, Logical. Flaws: Insane. Bonds: Attractive, Adventurer, Immigrant. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Heather Myerscough, Female Human Sorcerer 1
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp.


Social Check DCs


Cloud Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His gray fur is slicked back into a classic pompadour. He has yellow eyes and a pastel hat with a brown feather.

Personality: He is overprotective of those who hire his services. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Guardian, Military. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Cloud Candle, Male Tabaxi Ranger 3
Medium (5'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)10 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Sorath Scorn, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a green cloak and cross-gartered black stockings. Her hair is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sorath took refuge in the ruined castle and found the beat up sword and armor she uses now. Being a Masseuse kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Nature, Religious. Occupation: Masseuse

Voice: Aggressive tone

Attributes [hide]

Sorath Scorn, Female Tiefling Druid 5
Medium (4'8") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Insight +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 1000 sp. Brown-green garnet (100 gp). Jasper (30 gp). Rose (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tiaathque Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her skin is fair and her fingers are delicate and long. She has moderate length brown hair. Her eyes, though not visible through her cowl, are blue.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Born in the north to a Shipwright, Tiaathque learned a great deal about her mother's area of expertise. In her 11th year, her parents were killed by a brigands raid, leaving Tiaathque alone in the world. After a stint in an orphanage, she was adopted. She tends to her Shipwright job now, and dutifully fulfills any obligations she has.

Motivation: To be a Crown-heir again.

Flaws: Shy. Bonds: Attractive, Family, Job, Enemies. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Tiaathque Dalanthan, Female Elf Cleric 13
Medium (4'11") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 56 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 18 (+4)18 (+4)
Skills Deception +8, Medicine +8
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655443210

Possessions: 200 pp. Red-brown spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vorka Sydney, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a black costume with the symbols of strength on her torso. Her brown hair is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: From birth she was tutored by a cruel and relentless mentor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is unsatisfied with her job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting, Entrepeneur. Bonds: Nature, Mentor. Occupation: Spice Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Vorka Sydney, Female Half-Orc Wizard 1
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)13 (+1) 16 (+3)9 (-1)
Skills Deception +1, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs

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