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Advanced [show]


Kallista Belief, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'1". She wears a black coat over a white low-cut shirt, and a feathered hat upon her head, and her gloved hand is found clutching a sword. Her brown hair is greasy and uncared for. Her gold unseeing eyes seem to look past you.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was born in the south, but her parents moved at a very young age to the west. Kallista was born on a far southern forest where she grew up under the tutelage of her mother, an expert Tailor. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has comitted a past crime that haunts her to this day; and wants her loneliness to end

Ideals: Philantrophist, Artistic. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Tailor

Voice: Middle-eastern accent

Attributes [hide]

Kallista Belief, Female Tiefling Bard 8
Medium (5'1") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)17 (+3) 18 (+4)10 (+0)
Skills Investigation +6, Perception +7
Senses Passive Perception 17
Languages Common, Goblin, Draconic, Druidic
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 120 pp. Red spinel (70 gp). Zircon (60 gp). Amethyst (70 gp). Blue sapphire (1500 gp). Black pearl (400 gp).


Social Check DCs


Makaria Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her hair is short and chestnut. Her eyes are gold and she is always smoking a pipe.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in the north her family was never financially stable. Makaria abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She would like to get married and retire.

Flaws: Shy, Disease. Bonds: Has a crush, Adventurer, Poor. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

Makaria Calm, Female Tiefling Aristocrat 4
Medium (5'5") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Flask Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright brown suits and hats. His fur is greying and his face has many wrinkles. His eyes are a pleasant copper.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: The child of a Spice Merchant, who enjoyed hunting, Flask was taken on many hunting expeditions. Flask was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Flask decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Doctor.

Motivation: Money/treasure; and to be a spice merchant again

Flaws: Racist. Bonds: Immigrant, Criminal record, Nature, Job, Rich. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Flask Shoe, Male Tabaxi Bard 7
Medium (6'2") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Deception +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. Fire opal pendant on a fine gold chain (600 gp). Gold dragon comb with red garnet eye (1100 gp). Solid gold idol (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp).


Social Check DCs


Oriff Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a well pressed and immaculate suit (or dress). She has done her best to style her brown hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Oriff is combative with any and all who dare try her patience in the slightest.

History: Sold as a small child to a necromancer, Oriff was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Fighting, Justice, Athletic. Flaws: Ugly. Bonds: Mentor. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Oriff Balderk, Female Dwarf Druid 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 80 gp.


Social Check DCs


Ur-Dag Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is wearing a long, black, dusty cloak, he is not a threatening figure. His white hair is cut short. His brown eyes dart from person to person to random spaces in the air.

Personality: Ur-Dag is depressed about a lot of things. He tends to be a nihilist. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Ur-Dag studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent father

Ideals: Gifted, Fighting. Flaws: Depressed, Impulsive. Bonds: Family. Occupation: Layabout

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ur-Dag Shelby, Male Half-Orc Bard 7
Medium (6'6") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)8 (-1) 13 (+1)9 (-1)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulblyn Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of death on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His black hair is still thick. His hazel eyes dart from person to person.

Personality: He will rave to anyone who will listen. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Ulblyn grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.

Motivation: He's in love; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Insane. Bonds: Rich, Adventurer, Has a crush. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Ulblyn Cherrycheeks, Male Halfling Rogue 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)8 (-1) 15 (+2)11 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. Smoky quartz (60 gp). 1 Hourglass.


Social Check DCs


Silaqui Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan tunic with green highlights, and long grey pants that bunch up around her shoes. She has done her best to style her white hair to look like a famous performer. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She also is a firm believer in the womanly ideal.

History: She was raised in a island tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge; and to prove her worth to the world

Ideals: Philantrophist, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Nature, Enemies. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Silaqui Erenaeth, Female Elf Wizard 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 8000 cp. 1 Disguise kit. 1 Bullseye lantern. 1 Backpack.


Social Check DCs

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