Beiro Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He sports blue clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly crossbows and greataxes. He has done his best to style his black hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Sold as a small child to a wizard, Beiro was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Artistic. Flaws: Disease. Bonds: Criminal record, Attractive, Mentor. Occupation: Banker
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 19 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Celestial, Draconic
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 3000 gp. Old masterpiece painting (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (500 gp). Gold music box (2000 gp). Brass mug with jade inlays (500 gp).
Manfred Ogden, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports grey clothing, slightly heavier than average wear. His hair is short and white. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: Seeks redemption; and he has decided he is irredeemable
Flaws: Ugly, Insomniac, Insane, Disease. Bonds: Criminal record. Occupation: Junk Dealer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 5000 cp.
Therlin Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'1" and wears baggy brown pantaloons and a black scarf. Her left hand appears badly burned and disfigured. She wears her brown hair up. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: The child of northern immigrants she idolized her mother. While studying, she fell in love. They married and had a daughter. She left for the north, certain she would find work there.
Motivation: To be a Dilettante again.
Flaws: Shy. Bonds: In love, Immigrant, Job. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 46 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 600 gp.
Jezean Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a well pressed and immaculate suit (or dress). She has a penchant for wearing a ring with an oversized jet on her right hand. Her crest is green and curly. Her gold eyes dart from person to person to random spaces in the air.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Energy wise she seems alert and responsive.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now owns her own business.
Motivation: Money/treasure; and balancing her hectic life and new stableman responsibilities is difficult
Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Mentor, Job. Occupation: Stableman
Voice: Squeaky
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 6 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 gp. Deep blue spinel (1300 gp). Rose (50 gp). Moss agate (5 gp). Hematite (5 gp). Blue sapphire (500 gp). Malachite (5 gp). White pearl (150 gp).
Ermina Gresham, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'5". She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Gifted from a young age, Ermina studied abroad. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Weaver
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 17 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Abyssal, Ignan, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: Amber (50 gp).
Manea Lithe, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her silver hair is drawn into a tight pony tail with a cross scrunchie. Her skin is flawless and her red eyes scan people very quickly.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is afraid of women and trembles around them
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Marshal for hire.
Motivation: Wants to open a new tavern; and balancing her hectic life and new marshal responsibilities is difficult
Ideals: Gifted. Flaws: Greedy, Shy. Bonds: Attractive, Job. Occupation: Marshal
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 13)
Armor Class 13
Hit Points 74 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Gnome, Druidic
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1 Medium magic item.
Thorpe Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy golden hair. He has a dull look in his brown eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in a small plains village. While studying, he fell in love. They married and had a daughter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: He has passion for adventuring and risk; and marry his sister to traveling adventurers
Flaws: Antagonistic. Bonds: In love, Nature, Adventurer, Family. Occupation: Cook
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 33 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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