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NPC Generator

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Advanced [show]


John Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: John lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Mayor, but he was a colossal failure. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Entrepeneur. Flaws: Depressed. Bonds: Family, Job. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

John Iranapha, Male Half-Elf Druid 1
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Auran, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 500 sp.


Social Check DCs


Isabella Tatum, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She is bristling with hidden weapons, mostly bows and kukris. Her blonde hair is well kept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Isabella was born with her mother's beautiful face. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Has a crush, Adventurer. Occupation: Gardener

Voice: Soft and melodious

Attributes [hide]

Isabella Tatum, Female Human Monk 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)14 (+2) 14 (+2)6 (-2)
Skills Persuasion +0, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Hobart Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of luck on his torso. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.

Motivation: Money/treasure.

Bonds: Attractive, Enemies, Adventurer, Rich. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Hobart Greenbottle, Male Halfling Warrior 5
Small (3'4") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 5 (-3)9 (-1) 12 (+1)8 (-1)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oppah Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a fancy blue dress. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her golden hair down. Her blue eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She comes from a rich southern family. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: To be a Cook again; and wants to open a new tavern

Flaws: Insomniac, Insane. Bonds: Attractive, Job, Rich. Occupation: Body Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Oppah Nopenstallen, Female Gnome Sorcerer 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. Violet garnet (800 gp).


Social Check DCs


Ahrim Caution, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Hunter. He has no hair. This white eyed easterner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.

History: Born to a pair of adventurers, Ahrim grew up listening to his father's many stories. He dropped out of school before completing his studies. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Meet up once more with his childhood friend; and to reunite with his absent father

Ideals: Optimist, Gifted, Logical. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Ahrim Caution, Male Tiefling Paladin 7
Medium (6'0") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 31 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp.


Social Check DCs


Gardain Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt, he is not a threatening figure. His long chestnut hair is drawn into a two foot long braid. His gray eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: The child of eastern immigrants he idolized his mother. Gardain was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Adventurer. He left for the east, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Selfish. Bonds: Immigrant, Adventurer. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Gardain Gorunn, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 7 (-2)11 (+0)
Skills Sleight of Hand +3, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Unvera Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. She carries with her a set of shields, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her hair is white and very short. She has several tiny topaz earrings on each ear.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Unvera was born the youngest of three triplets. Her mother had invested heavily in several trade routes and wanted her to inherit them. Due to her spouse's obsession with being a Mercenary they were divorced and she won custody of their daughter. She worked as a Healer, and she later adopted a second daughter.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister

Ideals: Fighting, Opinionated. Bonds: Rich, Attractive, Family. Occupation: Healer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Unvera Fiddlefen, Female Gnome Fighter 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +1, Arcana +3
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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