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NPC Generator

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Advanced [show]


Enidda Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her golden hair is slicked back into a classic pompadour. Her eyes are green.

Personality: She never swears and excessively uses polite adverbs when speaking. She is lazy and tries to find solutions quickly.

History: She was born in the west, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She left for the west, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and she feels the way she acts is they only way to get by in the world

Ideals: Optimist. Flaws: Lazy. Bonds: Attractive, Immigrant. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Enidda Lingenhall, Female Gnome Rogue 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)9 (-1) 17 (+3)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Hourglass. 1 Masterwork Thieves’ tools. 1 Disguise kit.


Social Check DCs


Moon Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears brown painted combat armor at almost all times. His fur is brown and curly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of eastern immigrants he idolized his father. In his 11th year, his parents were killed by a brigands raid, leaving Moon alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.

Ideals: Philantrophist. Bonds: Job, Immigrant, Enemies. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Moon Mirror, Male Tabaxi Rogue 10
Medium (5'10") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 17 (+3)17 (+3) 10 (+0)13 (+1)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 10
Languages Common, Celestial, Auran, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 9000 sp. Gold music box (3000 gp). Gold dragon comb with red garnet eye (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His beige fur is singed and shortened. His blue eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses divination through singing.

History: The child of a Soapmaker, who enjoyed hunting, Three was taken on many hunting expeditions. Three liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Shy, Insomniac, Depressed. Bonds: Nature. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Three Of Storm, Male Tabaxi Warrior 3
Medium (5'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)14 (+2) 6 (-2)11 (+0)
Skills Investigation +4, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Tree Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of luck around his neck, and a ceremonial dagger on his belt. His yellow fur is kept up in a ponytail inside a Stetson hat. His hazel eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to fit into much smaller and tighter spaces than normal.

History: Tree was raised in a hard working conservative environment. He has had some formal painting training, and achieved minor success. He struck the Baker job and began his own company from there.

Motivation: To be a Painter again; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Fighting, Gifted, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Baker

Voice: Speaks with back of mouth

Attributes [hide]

Tree Timber, Male Tabaxi Paladin 10
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 122 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 90 pp. Carnelian (40 gp). White pearl (60 gp). Hematite (6 gp). Alexandrite (800 gp). White pearl (60 gp). Blue sapphire (600 gp). White pearl (60 gp). Azurite (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is tall, broad shouldered and powerfully built. He has wavy golden hair. His fierce brown eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Stannor is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Stannor lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Actor job and began his own company from there.

Motivation: To unite with his brother; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Bonds: Rich, Family, Job, Religious. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Stannor Quickstep, Male Halfling Warrior 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)18 (+4) 16 (+3)12 (+1)
Skills Athletics +2, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Giant, Gnome, Gnoll, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Cloth of gold vestments (170 gp). Brass mug with jade inlays (100 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pyra Contempt, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her attire stands in sharp contrast to her crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. She has styled her blue hair well, parting it to the left. She wears round tiny glasses practically rammed into her face.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Racist, Secretive. Bonds: Nature, Adventurer. Occupation: Miller

Voice: German accent

Attributes [hide]

Pyra Contempt, Female Tiefling Commoner 3
Medium (6'5") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 9 (-1)14 (+2) 8 (-1)13 (+1)
Skills History +4, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Arumawann Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears dark leathers with embroidery. His skin is also unnaturally pale. His hair, while still mostly brown, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to pay off his debts

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Debt. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Arumawann Cobblelob, Male Gnome Sorcerer 3
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 18 (+4)7 (-2) 12 (+1)18 (+4)
Skills Deception +6, Stealth +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs

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