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NPC Generator

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Advanced [show]


Kildrak Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair, when down, is lengthy. He has several tiny topaz earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gifted from a young age, Kildrak studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and he is greedy

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Attractive, Family. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Kildrak Fireforge, Male Dwarf Druid 9
Medium (4'1") Dwarf, Chaotic Good (CR 9)
Armor Class 8
Hit Points 76 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 17 (+3)14 (+2) 16 (+3)9 (-1)
Skills Acrobatics +1, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Draconic
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1600 gp. Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aym Haunted, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and usually wears her black robe and has her hammer always slung over her shoulder. She wears a Stetson hat to cover her moderate length white hair. Her eyes, though not visible through her cowl, are gold.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a logical person and will generally grow upset if things defy logic and science.

History: She served in the navy to pay for her family's outstanding loans. Aym abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Military, Adventurer. Occupation: Slave Trader

Voice: Italian accent

Attributes [hide]

Aym Haunted, Female Tiefling Rogue 3
Medium (6'3") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)17 (+3) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Drenna Dalton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman dresses well, typically a more casual-formal manner. She has a penchant for wearing a ring with an oversized amber on her left hand. Her hair is brown, silky, and of moderate length. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She feels that her past leaves her morally obligated to help; and retire the richest woman in the west

Ideals: Entrepeneur. Flaws: Addict, Shy. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Drenna Dalton, Female Half-Orc Fighter 1
Medium (5'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 13 (+1)10 (+0) 8 (-1)15 (+2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: Amethyst (40 gp).


Social Check DCs


Halimath Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. His black hair, when down, is lengthy. His violet eyes are passionate and lively.

Personality: He is fixated on the number 2. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Flaws: Ugly, Insane. Bonds: Enemies, Rich, Family. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Halimath Iranapha, Male Elf Expert 1
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: A roughly beaten golden orb (150 gp).


Social Check DCs


Ombul Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear white tank tops with black pants. His hair is black and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is very quiet and rarely speaks above a whisper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a wizard, Ombul was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Ombul Thistletop, Male Halfling Aristocrat 13
Small (2'11") Halfling, Lawful Good (CR 13)
Armor Class 10
Hit Points 59 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Nature +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1

Possessions: 600 pp. Alexandrite (1400 gp). Red-brown spinel (120 gp). Canary diamond (4000 gp).


Social Check DCs


Lance Enfield, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly falchions and axes. He wears his hair in dreadlocks. He has amber eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a very good compulsive liar and kleptomaniac.

History: Gifted from a young age, Lance studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lance grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lance. He is searching for what he claims is his rightful reward.

Motivation: He has decided he is irredeemable; and find a way to reverse the transformation of his sister

Ideals: Disciplined, Gifted. Bonds: Criminal record, Adventurer, Family. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Lance Enfield, Male Human Warrior 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 13000 cp. Deep green spinel (160 gp). Sard (30 gp). 1 Half-Plate.


Social Check DCs


Elegant Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves telling others what to do and how they should feel about things. Elegant is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a Bowyer, his father struggled to pay the bills. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Ideals: Entrepeneur, Athletic, Opinionated. Bonds: Family, Poor. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Elegant Timber, Male Tabaxi Commoner 1
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)15 (+2) 8 (-1)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs

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