Azzakh Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red crest is lengthy. He wears an eyepatch.
Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels that his past leaves him morally obligated to help; and find a way to reverse the transformation of his sister
Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Servant
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 13 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Abyssal, Terran
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: Just what you see.
Valida Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She likes to wear ponchos typically of a light grey in addition to tight pants. She has done her best to style her white hair to look like a famous performer. She has a dull look in her hazel eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Valida was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Over the years she perfected her riding and shooting skills. She now owns her own business.
Motivation: Wants to raise her children well; and expand her business
Flaws: Depressed. Bonds: Poor, Attractive, Nature, Job, Family. Occupation: Scribe
Voice: Soft and mumbly
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Ignan, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 210 gp. 1 Masterwork Common Ranged Weapon.
Rose Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses in white turtlenecks beneath a brown coat with pastel slacks. She sports golden long hair. She wears a mask on her face.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is harsh and unforgiving.
History: She was raised in a white middle class family as the only child. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and she seems to be bored by most things
Ideals: Athletic. Flaws: Selfish, Antagonistic, Mundane, Insane. Occupation: Banker
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 56 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Giant, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp. Fire opal pendant on a fine gold chain (1800 gp).
Leaf Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He likes to wear ponchos typically of a light brown in addition to tight pants. He keeps his long white fur kept up in a rat tail. His eyes are a pleasant green.
Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Carter in town.
History: He was born in the south, but his parents moved at a very young age to the west. He helped his father out around the business and became quite the natural. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac.
Flaws: Shy. Bonds: Job, Immigrant, Criminal record. Occupation: Carter
Voice: Low range voice
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 79 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 1700 gp. Gold and topaz bottle stopper cork (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
Nuraval Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. His hair is black and very short. His blue eyes are slightly larger than normal.
Personality: While he acts the brute, he is far gentler than he would appear. He is a font of random trivia from the lore and stories he has discovered
History: He was born blind and as such lacked many opportunities for work. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To reunite with his absent father.
Ideals: Fighting, Logical. Flaws: Disease. Bonds: Attractive, Family. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 210 gp.
Norkruuth Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of shortbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears a deerstalker hat to cover his moderate length black crest. His face is covered beneath a completely black helmet.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norkruuth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Gifted. Bonds: Attractive. Occupation: Dyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 54 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
Possessions: 1900 gp.
Melissa Yeardley, Female Human [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a grey costume with the symbols of the sun god on her torso. Her chestnut hair is heavily combed to the left. Her amber eyes peer out from beneath her wide-brimmed grey hat.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is harsh and unforgiving.
History: She was born in the east, but her parents moved at a very young age to the north. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Mentor. Occupation: Masseuse
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 5 (-3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 30 gp. Lapis lazuli (10 gp).
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