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Advanced [show]


Azzakh Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He is dressed in a clean black cloak covering his clean studded leather. His blue crest is lengthy. His gold eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Azzakh will drive conversation. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Extrovert. Bonds: Immigrant, Enemies, Criminal record. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Azzakh Xephyrbahnor, Male Dragonborn Rogue 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 14 (+2)11 (+0) 8 (-1)9 (-1)
Skills Insight +2, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 6000 sp. Black opal (900 gp). Lapis lazuli (10 gp). Smoky quartz (20 gp). Alexandrite (900 gp). Iolite (20 gp). Coral (110 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yurgunn Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. She is physically well-built. Her brown hair is well kept. Her thin eyebrows rest above her beady blue eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not trust anyone and sleeps with one eye open.

History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. Since then, she has sought to make the best of life.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Job, Military. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Yurgunn Eversharp, Female Dwarf Cleric 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 72 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 8 (-1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. A necklace of small pink pearls (5000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Sapphire pendant on gold chain (2300 gp).


Social Check DCs


Radomir Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a red shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His brown hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Radomir embodies much of what other species detest in the Halflings. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised by priests from a young age. Through the years after Radomir was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Radomir's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Radomir Reedfellow, Male Halfling Druid 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 18 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)16 (+3) 15 (+2)13 (+1)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Halfling, Draconic, Ignan, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 1000 sp.


Social Check DCs


Dean Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a grey cloak and cross-gartered blue stockings. His white hair is thinning but still full. His eyes are likewise green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Ideals: Joker. Bonds: Military, Attractive, Job, Enemies. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Dean Birkenhead, Male Human Wizard 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp. An abacus with copper, silver and gold markers (110 gp). 1 Masterwork studded leather.


Social Check DCs


Arjhan Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a green armored body suit, with a simple blue line shooting up and back down. His black crest is kept up in a ponytail inside a top hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Engraver, Arjhan learned a great deal about his father's area of expertise. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: He is unsatisfied with his job.

Flaws: Shy, Fearful. Bonds: Attractive, Job. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Arjhan Delmirev, Male Dragonborn Fighter 13
Medium (6'6") Dragonborn, Chaotic Evil (CR 13)
Armor Class 9
Hit Points 81 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +6, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2

Possessions: 300 pp. Gold and topaz bottle stopper cork (1400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Jeweled anklet (2000 gp). Old masterpiece painting (1100 gp).


Social Check DCs


Emmeline Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a large yellow mantle and cape that has been intricately interwoven into her violet robe. She carries with her a set of swords on her belt, each one with a sapphire on the hilt. Her silver hair is cut jaggedly and amateurishly. Her eyes are a pleasant blue.

Personality: Emmeline wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She can't help but pocket interesting objects she comes across

History: Born in the south her family was never financially stable. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Disciplined. Bonds: Criminal record, Poor, Immigrant. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Emmeline Jacobs, Female Half-Elf Aristocrat 4
Medium (5'2") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 16 (+3)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 sp. Azurite (8 gp). Deep blue spinel (1200 gp). Chrysoberyl (140 gp). 1 Minor magic item.


Social Check DCs


Silent In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear pastel clothing when he does not wear armor. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. His fierce hazel eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his father was called into army service. After coming to the age of reason, Silent took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Nature, Military. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Silent In the Storm, Male Tabaxi Wizard 7
Medium (6'8") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 13 (+1)18 (+4)
Skills Acrobatics +5, History +5
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 1200 gp. Onyx (70 gp). Aquamarine (1000 gp). Red garnet (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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