Griselda Kelsey, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her black hair is well kept. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is calm most of the time but flees social interaction. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Junk Dealer father left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wishes to resurrect an old love; and to prove her worth to the world
Ideals: Entrepeneur. Flaws: Shy, Impulsive, Disease. Bonds: Attractive. Occupation: Detective
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Jebeddo Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This man sports blue clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He comes from a rich western family. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Disciplined, Opinionated. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Interpreter
Voice: Timid voice
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Gnome, Halfling, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2100 sp.
Jade Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she usually wears her pastel robe and has her nunchaku always slung over her shoulder. Her fur is beige, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.
Personality: She dislikes all the random violence that takes place in the west. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Gifted from a young age, Jade studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's in love.
Ideals: Pacifist, Gifted. Bonds: Attractive, Has a crush. Occupation: Guard
Voice: German accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 9000 cp.
Kilvar Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a long, grey, dusty cloak. He sports a long red beard, and similarly colored long hair. His gray eyes are passionate and lively.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a island tribe. His father had invested heavily in several trade routes and wanted him to inherit them. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure
Ideals: Justice. Bonds: Nature, Rich, Adventurer, Criminal record. Occupation: Shipwright
Voice: Booming voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp. 4 Antitoxin.
Pijjirik Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. His crest is short and copper. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Eccentric and domineering, Pijjirik will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions.
Ideals: Extrovert. Flaws: Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Ploughman
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Jelenneth Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She has a moderate pudge and is not very fit. She sports a flattop hair cut. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Fletcher and found it very stressful. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To be a Bather again.
Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Job. Occupation: Fletcher
Voice: American accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 50 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 18 (+4) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Druidic, Draconic, Infernal
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Salanop Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this woman dresses like a well dressed Bellfounder does. She has dyed her greying silver hair a little too much giving a sharp silver color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: The child of a Slave Trader, who enjoyed hunting, Salanop was taken on many hunting expeditions. A gifted student she started as a Slave Trader, but she got bored and became a Bellfounder. She now mingles about in high society.
Motivation: She has comitted a past crime that haunts her to this day; and she uses money and sex appeal to get what she needs
Bonds: Job, Attractive, Rich, Nature, Criminal record. Occupation: Bellfounder
Voice: Pirate accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 20 gp.
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Their contribution stands as a beacon of hope for all adventurers!