Cask Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'6" and muscular, this eastern man wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his red fur well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He uses divination through singing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bookbinder arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Justice, Gifted. Bonds: Rich, Attractive. Occupation: Bookbinder
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 18)
Armor Class 13
Hit Points 83 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 |
Possessions: 16000 gp. Jeweled anklet (3000 gp). Embroidered and bejeweled glove (3000 gp). Sapphire pendant on gold chain (900 gp). Solid gold idol (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Solid gold idol (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Silver comb with moonstones (600 gp). Golden circlet with four aquamarines (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Jeweled electrum ring (8000 gp). Large well-done wool tapestry (300 gp). Finely wrought small gold bracelet (20 gp). A delicate silver chain set with a tourmaline (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Solid gold idol (200 gp). Gold music box (3000 gp). Gold and topaz bottle stopper cork (1300 gp). Golden circlet with four aquamarines (4000 gp). Solid gold idol (200 gp). Golden circlet with four aquamarines (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Sybil Tyndall, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. She keeps her long silver hair kept up in a rat tail. Her eyes are blue and she is always smoking a pipe.
Personality: Sybil wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Ideals: Disciplined. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Apothecary
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 55 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 2700 gp. Fiery yellow corundum (800 gp). Alexandrite (1500 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item.
Kite In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'2", this woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her beige fur is still thick. She wears a mask on her face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She comes from a rich southern family. Cursed with vampirism at a very young age, Kite has worked very hard to control her curse. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has money and likes to spend it.
Ideals: Gifted. Flaws: Disease, Insane. Bonds: Rich. Occupation: Barrister
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 81 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 50 pp.
Vanuath Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: This man sports violet clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His blonde hair is greasy and uncared for. His face is scarred and worn.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.
Motivation: He wants revenge against dire rats.
Ideals: Philantrophist, Fighting. Flaws: Ugly, Emotional. Bonds: Rich. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Ignan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1100 gp. Peridot (40 gp).
Tûmûg Hayes, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. He has wavy blonde hair. He wears round tiny glasses practically rammed into his face.
Personality: He speaks before he thinks and is too direct. He is a font of random trivia from the lore and stories he has discovered
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Logical. Flaws: Impulsive. Bonds: Rich, Adventurer, Enemies. Occupation: Shipwright
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 80 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d10+5, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 4000 sp. 1 Minor magic item.
Jabbie Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'3". He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His wide-brimmed hat is riddled with cuts and holes. His brown eyes are slightly larger than normal.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has money and likes to spend it; and he's looking for his big break
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Military, Adventurer. Occupation: Cook
Voice: Timid voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Sylvan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 19000 sp. Golden yellow topaz (300 gp). Red-brown spinel (60 gp). Alexandrite (300 gp).
Ulfgar Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a large grey jacket. He has a long white beard with little hanging trinkets. His eyes are brown and beady.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy and tries to find solutions quickly.
History: The child of a Slave Trader, who enjoyed hunting, Ulfgar was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.
Motivation: He'd like to take his coworkers down a peg; and he feels kind of lost in life
Flaws: Ugly, Depressed, Lazy, Addict. Bonds: Nature, Job. Occupation: Doctor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
