Theobald Huckabee, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a Stetson hat to cover his moderate length black hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a dyer and was forced into it by his family
Ideals: Passionate. Flaws: Hedonist, Mundane. Bonds: Attractive, Family. Occupation: Dyer
Voice: Low range voice
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. Coral (90 gp). Brown-green garnet (90 gp). Red garnet (90 gp). 1 Minor magic item.
Gaaki Clapham, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears white painted combat armor at almost all times. She is an epitome of beauty. She has shaved her head bald. She has a tattooed face.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. When she's not drinking or sleeping the drinks off, she's doing music.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her music dream.
Motivation: To protect her home; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Mentor. Occupation: Slave Trader
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 300 gp.
Dondon Underbough, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a well pressed and immaculate suit (or dress). He wears his red hair up. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is a bit of a kleptomaniac.
Ideals: Entrepeneur. Flaws: Ugly, Addict, Disease. Bonds: Criminal record. Occupation: Fletcher
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 22 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 10 (+0) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 sp.
Ahlyssa Tewksbury, Female Human [Permalink]
Personal [hide]
Description: She wears a simple brown robe with white stripes complete with hood. She has a moderate pudge and is not very fit. Her moppish chestnut hair is in a traditional bowl cut. She has several tiny amber earrings on each ear.
Personality: She is happy with her job as a Actor. She turns her eye from what people do, preferring to live and let live. Further she is a bit of a stoner and is frequently out of it.
History: She was raised in a mountains tribe. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She ran away from her former home and has been making her living as a Actor for the past few years.
Motivation: Further expansion of business; and she is unsatisfied with her job
Flaws: Addict. Bonds: Rich, Job, Nature, Military. Occupation: Actor
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 24000 cp.
Ahvain Raethran, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'11". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a halberd. His hair is brown and very short. His eyes are violet.
Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Mason profession.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Poor. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 sp.
Anselm Dalton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his bow, and a wedding ring on his left hand. His tied-back hair is golden. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born a particularly ugly child, much to the horror of his parents. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Anselm never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Terse, Forgetful. Bonds: In love, Attractive. Occupation: Barrister
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
Possessions: 1 Healer’s kit.
Andraste Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a tan vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her golden hair is kept up in a ponytail inside a small hat. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: Always inclined to offer people food she seems plenty friendly. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Andraste took refuge in the ruined castle and found the beat up club and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and she wants to get laid
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Layabout
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
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