Taklinn Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a brown and red handkerchief worn on his left side. His white hair is cut jaggedly and amateurishly. He has several tiny topaz earrings on each ear.
Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hasn't been sleeping well lately.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Shy, Insomniac. Bonds: Rich, Criminal record. Occupation: Bookbinder
Voice: Scottish accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 57 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 900 gp.
Mindartis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears tan cloth garments or leather armor. His blonde hair and beard is wavy and long. His thin eyebrows rest above his beady violet eyes.
Personality: He is a Bookbinder first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Bookbinder like his father before him.
Motivation: To be a Brewer again; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Bookbinder
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +3
Possessions: Just what you see.
Akra Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her crest is red and curly. Her thin eyebrows rest above her beady gold eyes.
Personality: She is almost excessively polite to everyone, even when angry. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Akra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Over the years she perfected her riding and shooting skills. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and an old rival family wants her found
Flaws: Ugly, Shy. Bonds: Military, Poor, Nature. Occupation: Bookbinder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 14)
Armor Class 11
Hit Points 43 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 6000 gp. Rose (40 gp). Golden yellow topaz (1200 gp). Fiery yellow corundum (1600 gp). Deep blue spinel (1200 gp). Star rose quartz (40 gp). Rose (40 gp). Jasper (40 gp). Smoky quartz (40 gp). Deep green spinel (150 gp). Coral (150 gp). Tourmaline (150 gp). Alexandrite (1200 gp). Red spinel (150 gp). Banded agate (16 gp). Hematite (16 gp).
Tree Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman wears a lot of dark rich colors, with gold accents. Her clothes are grease stained in places. She has done her best to style her white fur to look like a famous performer. Her green eyes are passionate and lively.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born in the west her family was never financially stable. Tree was born on a far western island where she grew up under the tutelage of her father, an expert Bricklayer. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Doesn't want to be a Bricklayer and was forced into it by her family; and she's repulsed by the pc
Ideals: Persistence. Flaws: Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Bricklayer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 45 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 4000 sp. Sardonyx (20 gp). Freshwater pearl (16 gp). Banded agate (16 gp). 1 Minor magic item.
Gale Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered yellow stockings. Her red fur is thinning but still full. Her eyes are likewise hazel.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born a particularly ugly child, much to the horror of her parents. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and she doesn't get along with people that don't share her tastes
Ideals: Philantrophist, Impeccable. Flaws: Depressed, Ugly, Insane. Occupation: Shoemaker
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 25 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sutha Middleton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. Beneath her clothing is a huge mess of scar tissue. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Sutha is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: She is the product a well kept family trust fund and as such has never really known need. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Apothecary and was forced into it by her family.
Ideals: Extrovert, Artistic. Bonds: Rich, Slave, Family. Occupation: Apothecary
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 57 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 8000 sp. 1 Minor magic item.
Dara Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a blue and white robe with the hood down. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She sports a flattop hair cut. She wears an eyepatch.
Personality: Cocky and sure of herself, she believes she is the best Adventurer born in the past three hundred years. She plays an instrument quite well.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She became a Adventurer soon after.
Motivation: Marry her brother to traveling adventurers; and she'd like to take her coworkers down a peg
Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Job, Family. Occupation: Adventurer
Voice: French accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 37 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
