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NPC Generator

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Advanced [show]


Riswynn Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, grey, dusty cloak. She is portly but not overly obese. She is bald on top and has large white tufts of hair around her ears. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Philantrophist. Flaws: Ugly, Insane, Hedonist, Antagonistic, Fearful. Occupation: Farmer

Voice: Pirate accent

Attributes [hide]

Riswynn Brazzik, Female Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)12 (+1) 9 (-1)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 160 gp. Red garnet (110 gp). Blue quartz (11 gp).


Social Check DCs


Duvamil Nackle, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has shaved her head bald. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic woman, Duvamil's first love is herself. Her second love is also herself. She has a minor phobia of water and hates getting wet.

History: She was raised in a mountains tribe. She was an athlete and attended two major summer competitions. She never won. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels the way she acts is they only way to get by in the world; and she is wracked by social anxiety

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Duvamil Nackle, Female Gnome Commoner 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Half-Plate.


Social Check DCs


Wella Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She very much looks the part of a Animal Trainer. She carries with her a set of ceremonial daggers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her hair is greying and her face has many wrinkles. She has brown eyes.

Personality: Eccentric and domineering, Wella will drive conversation. She has a minor phobia of water and hates getting wet.

History: Wella was born the youngest of three triplets. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Animal Trainer soon after.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Fighting, Extrovert. Flaws: Fearful. Bonds: Job, Family. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Wella Honeypot, Female Halfling Warrior 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 90 gp. Chrysoberyl (70 gp).


Social Check DCs


Chad Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a yellow suit. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the north. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Sailor, but he was a colossal failure. He has achieved small success as a Crown-heir.

Motivation: He wants to meet his childhood hero; and revenge

Ideals: Pacifist, Gifted. Bonds: Adventurer, Job, Enemies. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Chad Sibilans, Male Half-Elf Commoner 5
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Athletics +6, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 10 pp.


Social Check DCs


Kody Southey, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a criminal king-pin and mafia family He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Weaver.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, Shy. Bonds: Job, Criminal record, Slave. Occupation: Weaver

Voice: Hollow voice

Attributes [hide]

Kody Southey, Male Human Druid 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)14 (+2) 18 (+4)8 (-1)
Skills Intimidation +1, Stealth +0
Senses Passive Perception 14
Languages Common, Infernal, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 150 gp. Red garnet (100 gp).


Social Check DCs


Vepar Temperance, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her green boots flare out at the collars. She is physically well-built. Her white hair is knotted and matted. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: Vepar speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a minor phobia of water and hates getting wet.

History: She was born in the east. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She left for the east, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Immigrant, Religious. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Vepar Temperance, Female Tiefling Commoner 1
Medium (4'10") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)8 (-1) 14 (+2)16 (+3)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp.


Social Check DCs


Jo Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a colorful flower in her golden hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: A powerful wizard made her what she is. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Attractive, Mentor, Family. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Jo Stoutman, Female Halfling Commoner 3
Small (2'8") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 17 (+3)15 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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