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NPC Generator

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Advanced [show]


Hogar Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large white jacket. He sports a long red beard, and similarly colored long hair. His eyes are green.

Personality: He likes to make people angry or surprised. He is obsessed with his god.

History: Born to a pair of adventurers, Hogar grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.

Motivation: To pay off his debts; and he desires power and/or immortality

Flaws: Antagonistic, Addict. Bonds: Poor, Religious, Adventurer, Debt. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Hogar Tyndall, Male Half-Orc Ranger 6
Medium (6'9") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)7 (-2) 11 (+0)10 (+0)
Skills Investigation +1, Performance +3
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Violet garnet (400 gp). Carnelian (40 gp). Rose (40 gp). 1 Minor magic item.


Social Check DCs


Tree Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'10" has a big stupid grin on his face most of the time. He wears many layers of old clothing at all times. His black fur is heavily combed to the right. He wears an eyepatch.

Personality: Tree is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tree took refuge in the large cave and found the beat up trident and armor he uses now. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Poor, Criminal record, Nature. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Tree Running, Male Tabaxi Barbarian 6
Medium (6'10") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 46 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4000 sp. Red spinel (80 gp). Black pearl (400 gp). Jet (80 gp).


Social Check DCs


Luthra Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears silk and lounges about seductively. She is an epitome of beauty. Her white hair is cut short with large spiked bangs in the front. Her eyes are hazel.

Personality: She hates drow. She views them as having robbed her home of its proper glory. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Luthra was born in the north. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to get laid; and she would like to get married and retire

Ideals: Persistence. Bonds: Attractive, Enemies, Has a crush, Adventurer. Occupation: Bounty Hunter

Voice: Breathy voice

Attributes [hide]

Luthra Fiddlefen, Female Gnome Fighter 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 50 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)7 (-2) 13 (+1)8 (-1)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Ozyman Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man tends to wear a large red jacket. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His hair is long and auburn with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not trust anyone and sleeps with one eye open.

History: His mother raised him in a mountain cabin. He moved out south to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Flaws: Addict, Insomniac. Bonds: Rich, Attractive, Nature, Criminal record. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Ozyman Honeypot, Male Halfling Warrior 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Curran Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a tan scarf. He is portly but not overly obese. His chestnut hair is thinning but still full. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Tiefling culture. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Curran was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to raise his children well; and he's in love

Flaws: Racist, Fearful. Bonds: Family, Criminal record, Has a crush. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Curran Quickstep, Male Halfling Warrior 13
Small (3'0") Halfling, Chaotic Evil (CR 13)
Armor Class 16
Hit Points 124 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)21 (+5) 17 (+3)17 (+3) 5 (-3)15 (+2)
Skills Investigation +7, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Goblin, Orc
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black tunic with brown highlights, and long red pants that bunch up around his shoes. His copper crest is lengthy and is close to two feet long. He has several tiny jet earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Banker business at a young age. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has built up a small fortune and can afford his own way.

Motivation: To be a Shoemaker again; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Bonds: Rich, Military, Job, Criminal record. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Donaar Gygazzylyshrift, Male Dragonborn Paladin 4
Medium (6'6") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)6 (-2) 19 (+4)11 (+0)
Skills Acrobatics +4, History +0
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item.


Social Check DCs


Hamil Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a white and blue robe with the hood down. His silver hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 7 years old his parents immigrated from the south. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To get a good night's sleep.

Ideals: Athletic, Logical. Flaws: Insomniac. Bonds: Immigrant. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Hamil Wildcloak, Male Halfling Warrior 16
Small (3'2") Halfling, Lawful Evil (CR 16)
Armor Class 11
Hit Points 122 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 18 (+4)11 (+0)
Skills Acrobatics +5, Animal Handling +9
Senses Passive Perception 14
Languages Common, Halfling, Terran, Infernal
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +9

Possessions: 1200 pp. Hematite (5 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). Chrysoberyl (120 gp).


Social Check DCs

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