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NPC Generator

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Advanced [show]


Nadarr Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. He keeps his copper crest in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: He was born to a criminal king-pin and mafia family In his 12th year, his parents were killed by a dire rats raid, leaving Nadarr alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Insane, Antagonistic, Insomniac. Bonds: Criminal record, Enemies. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Nadarr Caavylteradyn, Male Dragonborn Warrior 4
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30000 sp.


Social Check DCs


Gynnie Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is dressed in earthy colors with a red and blue handkerchief worn on her left side. Her white hair is long and unkept. She wears large thick round spectacles.

Personality: She is business-like. She takes instructions and follows them to the letter. She also hits on women, regardless of circumstances.

History: She was born on a small isolated farm. She found a children's book about a Halfling Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: Wants her loneliness to end; and a need for knowledge about a nearby landmark

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Adventurer, Has a crush, Nature. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Gynnie Jamjar, Female Halfling Warlock 4
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 8 (-1)9 (-1)
Skills History +5, Intimidation +1
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Gnoll, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Bharash Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His rusty crest is kept up in a ponytail inside a broad hat. This gold eyed easterner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bharash took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Adventurer, Nature. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Bharash Ophinshtalajiir, Male Dragonborn Paladin 4
Medium (6'1") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 9 (-1)15 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Amber (60 gp). Star ruby (800 gp). Golden yellow topaz (500 gp). Zircon (70 gp). 1 Minor magic item.


Social Check DCs


Aasathra Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her longbow. Her green crest is still thick. She has a dull look in her gold eyes.

Personality: She has a massive crush on the younger sibling of the Masseuse who has hired her part-time. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She got into the Masseuse business at a young age. A gifted student she started as a Dilettante, but she got bored and became a Masseuse. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and she has a crush on the local dilettante

Flaws: Insane. Bonds: Has a crush, Adventurer, Job. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Aasathra Argenthrixus, Female Dragonborn Paladin 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp. Zircon (20 gp).


Social Check DCs


Ur-Edin Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Mortician, his father struggled to pay the bills. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He struck the Stableman job and began his own company from there.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult.

Ideals: Gifted. Flaws: Secretive. Bonds: Job, Poor. Occupation: Stableman

Voice: Switch between two voices

Attributes [hide]

Ur-Edin Middleton, Male Half-Orc Cleric 7
Medium (6'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)8 (-1) 16 (+3)10 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: Just what you see.


Social Check DCs


Serpent Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western woman wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her halberd. Her red fur is slicked back into a classic pompadour. Her eyes are hazel and she is always smoking a pipe.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Roofer arts, while her mother instructed her in etiquette, music and courtly manner. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her religion dominates her actions; and she is greedy

Ideals: Athletic, Disciplined. Bonds: Religious, Rich. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Serpent Paws, Female Tabaxi Expert 4
Medium (6'5") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 8 (-1)17 (+3)
Skills Animal Handling +1, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Red garnet (100 gp). Jasper (70 gp). Red garnet (100 gp). 1 Breastplate. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Theobald Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears bulky brown painted plate armor. His brown hair is lengthy and is close to two feet long. His eyes are violet.

Personality: He is extraordinarily eccentric. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and wants a kiss

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Rich, Has a crush. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Theobald Heiser, Male Human Ranger 11
Medium (5'11") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 16 (+3)17 (+3)
Skills Nature +5, Perception +7
Senses Passive Perception 17
Languages Common, Aquan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1400 gp. Gold dragon comb with red garnet eye (700 gp). Golden circlet with four aquamarines (3000 gp). Embroidered and bejeweled glove (2000 gp). Solid gold idol (1000 gp).


Social Check DCs

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