Modean Trust, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and white. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Modean was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Athletic, Extrovert, Logical. Bonds: Poor, Job. Occupation: Barrister
Voice: Jamaican accent
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Sweet Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is renowned for her bright pastel dresses and hats. Her white fur is thinning but still full. She wears an eyepatch.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is obsessed with finding treasure.
History: Sweet was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Blacksmith for hire.
Motivation: She is unsatisfied with her job.
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Job, Family. Occupation: Blacksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 30000 cp.
Veloptima Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: 3'2" and muscular, this southern woman is dressed in a clean blue cloak covering her clean studded leather. Her black hair is unkempt and raggedy. Her blue eyes are passionate and lively.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business.
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Bellfounder
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 7)
Armor Class 11
Hit Points 70 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Auran
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vistra Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears a grey deerstalker hat and grey clothes. Her hair is white and very short. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is almost excessively polite to everyone, even when angry. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born in the west. Vistra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She moves from town to town, unable to find a place to settle.
Motivation: She's attracted to the PC; and she wants to meet her childhood hero
Flaws: Shy, Antagonistic. Bonds: Mentor, Immigrant, Adventurer, Has a crush. Occupation: Layabout
Voice: Voice breaks
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 80 gp.
Greethen Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'7" western man, he wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His crest, while still mostly bronze, has prominent grey streaks. His eyes are red and catlike.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a font of random trivia from the lore and stories he has discovered
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to have a good time and be beloved; and to reunite with his old friends
Ideals: Impeccable, Logical, Gifted, Optimist. Bonds: Adventurer. Occupation: Soapmaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 67 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 7 (-2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1900 gp. Black star sapphire (1400 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tomph Home, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is brown and curly. Her hazel unseeing eyes seem to look past you.
Personality: Her tongue was cut out and she uses sign language. She does not trust anyone and sleeps with one eye open.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father had invested heavily in several trade routes and wanted her to inherit them. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is not mentally stable, and does not behave rationally; and money/treasure
Flaws: Disease, Insane, Insomniac, Antagonistic. Bonds: Rich. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 800 gp. Sardonyx (60 gp). Deep blue spinel (300 gp). Star ruby (1100 gp).
Corkitron Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His silver hair, when down, is lengthy. His brown eyes peer out from beneath his broad white hat.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Sellsword, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Corkitron and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world
Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Farmer
Voice: Low and grunting
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 7 (-2) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Aquan, Giant, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!