Jheri Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she prefers to wear green clothing when she does not wear armor. Her scarlet crest is thinning but still full. Her thin eyebrows rest above her beady gold eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She works hard and plays hard.
History: Born in a small village she learned the ways of the warrior from her mother. From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Optimist, Fighting. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Fletcher
Voice: German accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 16)
Armor Class 12
Hit Points 36 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +6
Possessions: 9000 gp.
Great Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy lavender fur. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. His lavender fur is smooth and relatively long. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.
History: He got into the Bellfounder business at a young age. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.
Motivation: He wants revenge against dire rats; and he desires power and/or immortality
Flaws: Ugly, Fearful. Bonds: Rich, Enemies, Adventurer, Job. Occupation: Bellfounder
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 90 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: Jasper (80 gp). Violet garnet (1300 gp). Violet garnet (1300 gp). Moss agate (15 gp). Blue quartz (15 gp). 1 Minor magic item. 1 Minor magic item.
Mijira Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her crest is short and brass. She has red eyes and a black hat with a pastel feather.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Doctor
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 73 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 19 (+4) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1800 gp.
Beast Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of whips on her belt, each one with a ruby on the hilt. Her beige fur is heavily combed to the right. She has gleaming, smiling amber eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Beast is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Sold as a small child to a wizard, Beast was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Retire the richest woman in the west; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting. Flaws: Terse. Bonds: Family, Mentor. Occupation: Roofer
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Traki Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He wears his auburn hair up. He is very pretty but has cold, dead eyes.
Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born the only child of a wealthy merchant. He found a children's book about a Half-Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants a kiss; and he wants to meet his childhood hero
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Has a crush, Adventurer. Occupation: Carpenter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp.
Aline Axton, Female Human [Permalink]
Personal [hide]
Description: This woman wears a faded coat and loose pants complete with broad hat, and sports empty pouches on her belt. She keeps her silver hair in a flapper bob. Her thin eyebrows rest above her beady green eyes.
Personality: She can speak with the recently deceased. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born on a small isolated farm. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Chrysoberyl (160 gp).
Silvo TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His hair is short and red. He wears an eyepatch.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments
History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Silvo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Silvo. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Money/treasure; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist, Gifted, Persistence. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Navigator
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 3 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 5 (-3) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 250 gp. 1 Breastplate.
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