Driindar Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears dark leathers with embroidery. She wears her copper crest down. Her gold eyes are passionate and lively.
Personality: She is almost excessively polite to everyone, even when angry. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She is a Lamia in disguise. She helped her mother out around the business and became quite the natural. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic. Flaws: Shy. Bonds: Immigrant, Adventurer, Job. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 60 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +4
Possessions: 900 gp. Embroidered and bejeweled glove (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Jeweled electrum ring (2000 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Symma Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blonde stubble. She wears a tan tunic with green highlights, and long red pants that bunch up around her shoes. She has a hunchback. Her blonde hair is knotted and matted. She wears large thick round spectacles.
Personality: Symma is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Symma hails from a village terrorized by gnolls. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She got away from her former life and has fallen to alcoholism.
Motivation: Sabotage a competitor; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Enemies, Debt, Job. Occupation: Shipwright
Voice: Voice breaks
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Infernal, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Nelkin Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears many layers of old clothing at all times. He is bald on top and has large chestnut tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great joy in being the best Shepherd in town.
History: Nelkin was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Doesn't want to be a Shepherd and was forced into it by his family.
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Family, Adventurer. Occupation: Shepherd
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 8 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Hematite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orla Turen, Female Gnome [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears an entirely tan suit with brown socks and a vest with buckled shoes. Her skin is also unnaturally pale. Her tied-back hair is chestnut. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She never swears and excessively uses polite adverbs when speaking. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She's since become an addict/alcoholic.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Optimist. Flaws: Ugly, Addict, Insane. Bonds: Criminal record. Occupation: Beggar
Voice: Old Prospector
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 260 gp. 1 Average lock.
Leucis Madness, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears black trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His purple hair is kept up in a ponytail inside a wide-brimmed hat. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with finding treasure.
History: He was born to a criminal king-pin and mafia family Leucis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Cartwright for the past few years.
Motivation: Sabotage a competitor.
Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Job. Occupation: Cartwright
Voice: Stutters
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 120 gp.
Tiaathque Mystralath, Female Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries a battered ceremonial dagger and tarnished morningstar as well. She wears her black hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is overprotective of those who hire her services. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Tiaathque was born the youngest of three triplets. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Due to her spouse's obsession with being a Fortune-teller they were divorced and she won custody of their daughter. She worked as a Mayor, and she later adopted a second daughter.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Fighting, Gifted. Bonds: Poor, Guardian, Religious, Family. Occupation: Mayor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 6 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp).
Decarabia Delight, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her whole body is exceptionally muscular. She keeps her black hair in a pixie cut. She has gleaming, smiling black eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not believe in violence as a means to an end. She is a dedicated Shipwright but believes her peers are too gung-ho.
History: She was born to loving parents in a slum to the south. Decarabia was born on a far southern desert where she grew up under the tutelage of her mother, an expert Shipwright. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Wants to work out more often; and half-elven compassion
Ideals: Athletic, Pacifist. Bonds: Immigrant, Poor. Occupation: Shipwright
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 6000 sp. 1 Minor magic item.
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