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NPC Generator

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Advanced [show]


Oriff Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a tight fitting grey shirt and pants. She is muscular with a powerful set of arms. She keeps her red hair in a pixie cut. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born into a rich family. Oriff abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Since then, she has sought to make the best of life.

Motivation: To protect her home; and she has money and likes to spend it

Ideals: Optimist. Bonds: Attractive, Rich, Adventurer, Guardian. Occupation: Priest

Voice: Rolls R's

Attributes [hide]

Oriff Goldfinder, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)10 (+0) 16 (+3)12 (+1)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 60 gp. Aquamarine (200 gp).


Social Check DCs


Yurgunn Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She wears baggy grey pantaloons and a tan scarf, and carries swords. She wears a feathered hat to cover her moderate length auburn hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She acts crazy and hedonistic. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised by priests from a young age. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yurgunn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions.

Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Religious, Mentor. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Yurgunn Helcral, Female Dwarf Ranger 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 16 (+3)4 (-3)
Skills Athletics +5, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs


Rurik Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with top hat. He is bald on top and has large silver tufts of hair around his ears. His eyes are brown and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Dilettante in town.

History: He is the product a well kept family trust fund and as such has never really known need. Rurik was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Dilettante. He now mingles about in high society.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult.

Flaws: Ugly. Bonds: Religious, Job, Rich, Immigrant. Occupation: Dilettante

Voice: Speaks with squeezed throat

Attributes [hide]

Rurik Stoutale, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 10 (+0)2 (-4)
Skills History +2, Intimidation -2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 10000 cp. Golden yellow topaz (200 gp). Tourmaline (80 gp). 1 Half-Plate.


Social Check DCs


Henry Digby, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Slave Trader. His chestnut hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a ruthless business man, a trait he acquired from his mother.

History: Henry hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Entrepeneur. Bonds: Job, Enemies. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Henry Digby, Male Human Expert 11
Medium (6'3") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 47 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)11 (+0) 8 (-1)16 (+3)
Skills Persuasion +7, Stealth +7
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Anthony Brixton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears grey leather gloves, a grey jacket, and tight pants. His white hair is matted, messy, and big. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Nature. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anthony Brixton, Male Human Fighter 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 18 (+4)15 (+2)
Skills Athletics +2, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +6

Possessions: 20 gp.


Social Check DCs


Rohesia Windsor, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is generally well dressed albeit a few years behind the times. She is an epitome of beauty. Her chestnut hair is thinning but still full. She has several tiny opal earrings on each ear.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Cursed with lycanthropy at a very young age, Rohesia has worked very hard to control her curse. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Rich, Slave. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Rohesia Windsor, Female Human Warrior 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)13 (+1) 14 (+2)6 (-2)
Skills Persuasion +1, Survival +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloud Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a penchant for wearing a ring with an oversized amber on her left hand. Her gray fur is thinning but still full. She wears crescent spectacles with a black brim.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Detective.

Motivation: Money/treasure; and she is greedy

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Religious, Job. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Cloud Prim Posies, Female Tabaxi Commoner 2
Medium (4'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Intimidation +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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