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NPC Generator

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Advanced [show]


Whurbin Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He has a hunchback. His brown hair is braided into rings. His fierce hazel eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Whurbin's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Whurbin Orcfoe, Male Dwarf Rogue 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 500 sp.


Social Check DCs


Ahrim Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a green vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is greasy and uncared for. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: In love, Rich. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Ahrim Fealty, Male Tiefling Wizard 5
Medium (6'10") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grigi Moreno, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many black ritualistic tattoos. She likes to wear ponchos typically of a light white in addition to tight pants. Her head has been shaved. She has several tiny topaz earrings on each ear.

Personality: While she acts the brute, she is far gentler than she would appear. She can't help but pocket interesting objects she comes across

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the east, certain she would find work there.

Motivation: She is greedy; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Criminal record, Slave, Immigrant. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Grigi Moreno, Female Half-Orc Rogue 6
Medium (4'10") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 8 (-1)8 (-1)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 9
Languages Common, Orc, Gnoll, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 20 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Jocelyn Hailey, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright grey suits and hats. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are green and beady.

Personality: Jocelyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Immigrant, Enemies. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Jocelyn Hailey, Male Human Adept 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 sp.


Social Check DCs


Jillian Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'11" and wears a robe, a symbol of magic around her neck, and a falchion on her belt. Her right hand appears badly burned and disfigured. She is bald on top and has large silver tufts of hair around her ears. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is able to make almost anything out of random pieces of junk.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Jillian took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Jillian Fatrabbit, Female Halfling Expert 13
Small (2'11") Halfling, Neutral Good (CR 13)
Armor Class 13
Hit Points 58 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +6, Persuasion +7
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Auran
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +7

Possessions: 1000 gp. Blue quartz (14 gp). Malachite (14 gp). Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. His red hair is braided into rings. He has several tiny opal earrings on each ear.

Personality: Overbrimming with self-confidence, Qemuel isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted arcane powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Bonds: Rich, Religious, Nature. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Qemuel Sage, Male Tiefling Monk 8
Medium (6'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 7 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 5 (-3)14 (+2) 14 (+2)17 (+3)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1300 gp. Amber (120 gp). Obsidian (13 gp). Lapis lazuli (13 gp). Alexandrite (800 gp).


Social Check DCs


Cockaby Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Fortune-teller. He has a long auburn beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich western family. Cockaby was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cockaby decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: A rival would like him out of the picture; and money/treasure

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Rich, Criminal record. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Cockaby Timbers, Male Gnome Ranger 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)16 (+3) 10 (+0)13 (+1)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Orc, Dwarven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp. Chalcedony (50 gp). 3 Tanglefoot bags. 2 Alchemist’s fire.


Social Check DCs

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