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NPC Generator

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Advanced [show]


Stacee Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She dresses well, wearing red shirts, loose pants, and blazers most of the time. Her long chestnut hair reaches down to her waist. Her eyes, though not visible through her cowl, are gray.

Personality: She dislikes all the random violence that takes place in the south. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the south, but her parents moved at a very young age to the east. She helped her father out around the business and became quite the natural. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Pacifist, Logical. Bonds: Attractive, Immigrant, Job. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Stacee Goodbarrel, Female Halfling Aristocrat 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)13 (+1) 10 (+0)14 (+2)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp. Rose (50 gp). Violet garnet (700 gp).


Social Check DCs


Georgina Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a lot of dark rich colors, with gold accents. With wild auburn hair. Her gray eyes lackadaisically let the world flow into them.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is skeptical of what others tell her and is slow to trust.

History: She was born in the north, but her parents moved at a very young age to the east. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Georgina Thistletop, Female Halfling Warlock 8
Small (2'8") Halfling, Lawful Good (CR 8)
Armor Class 15
Hit Points 51 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Arcana +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 2d10-2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 900 gp.


Social Check DCs


Uraim Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a well pressed and immaculate suit (or dress). His hair is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a minor phobia of water and hates getting wet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by goblins. Uraim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He would like to get married and retire; and he has a crush on the local doctor

Flaws: Cynical, Fearful, Antagonistic. Bonds: Enemies, Has a crush. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Uraim Morigak, Male Dwarf Fighter 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 20 gp. Silver pearl (150 gp).


Social Check DCs


Thamuz Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. He wears his chestnut hair up. His black eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the west. He was an apprentice working in his mother's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Regain custody of his son; and marry his brother to traveling adventurers

Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Job, Adventurer, Family. Occupation: Seamstress

Voice: Laughs frequently while speaking

Attributes [hide]

Thamuz Fluke, Male Tiefling Aristocrat 4
Medium (5'11") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)19 (+4) 11 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Undercommon, Infernal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Theriatis Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a violet suit, blue shirt, and white tie. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his brother before him, after school he went straight into learning to become a Bounty Hunter. He inherited the family business which he has now maintained for 2 years.

Motivation: He wants to get laid; and to be a spice merchant again

Flaws: Shy, Mundane. Bonds: Enemies, Job, Has a crush. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Theriatis Lepus, Male Half-Elf Aristocrat 7
Medium (4'9") Half-Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Athletics +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Giant
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 900 gp. Eye agate (16 gp). Aquamarine (1400 gp). Tourmaline (130 gp).


Social Check DCs


Malquis Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She is physically well-built. Her long golden hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ploughman arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Joker. Flaws: Impulsive, Ugly, Depressed. Bonds: Rich. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Malquis Mellerelel, Female Elf Rogue 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 15 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Auran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Alice Colby, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of kukris, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She wears her chestnut hair up. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A deeply religious woman she believes everything happens for a reason. She also hits on women, regardless of circumstances.

History: A powerful necromancer made her what she is. She worked as a nervous Miner and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has a crush on the local Beggar; and many brigands want her driven away

Ideals: Fighting. Bonds: Religious, Has a crush, Mentor, Job, Enemies. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Alice Colby, Female Human Ranger 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)16 (+3) 17 (+3)12 (+1)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Ignan, Draconic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 gp.


Social Check DCs

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