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NPC Generator

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Advanced [show]


Susannah Richie, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She typically wears grey cloth garments or leather armor. Her blonde hair is slicked back into a classic pompadour. Her blue eyes are passionate and lively.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not trust anyone and sleeps with one eye open.

History: Born in the west her family was never financially stable. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. By chance she met her brother recently and the two have been together since.

Motivation: To get a good night's sleep.

Ideals: Athletic. Flaws: Insomniac. Bonds: Family, Poor. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Susannah Richie, Female Human Commoner 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)7 (-2) 13 (+1)10 (+0)
Skills Medicine +3, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 700 sp. Tourmaline (70 gp).


Social Check DCs


Corkitron Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. His hair is chestnut and curly. His amber eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Ugly, Hedonist, Fearful. Bonds: Religious. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Corkitron Wildheart, Male Halfling Commoner 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 10 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)5 (-3) 12 (+1)13 (+1)
Skills Arcana +0, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 5000 sp. Violet garnet (1400 gp). Deep blue spinel (1400 gp).


Social Check DCs


Barbena Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her blonde hair is smooth and relatively long. Her hazel eyes lackadaisically let the world flow into them.

Personality: While she acts the brute, she is far gentler than she would appear. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist. Bonds: Attractive, Rich, Military. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Barbena Daraln, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp.


Social Check DCs


Maegan Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a large white jacket. She is physically well-built. Her hair is long and white with streaks of blonde, and is pulled back with small white clips. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was very strict, and drilled into her lessons on being the perfect lady. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To end her boredom; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Nature. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Maegan Fatrabbit, Female Halfling Druid 2
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Alice Barclay, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. Her hair is silver and curly. She wears large thick round spectacles.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is obsessed with a lost civilization.

History: Alice was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Nature. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Alice Barclay, Female Human Monk 1
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 30 gp.


Social Check DCs


Mumpena Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'3". She prefers to wear flannel. She has shaved her head bald. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: Mumpena speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Mumpena Shadowcloak, Female Gnome Fighter 5
Small (3'3") Gnome, Chaotic Good (CR 5)
Armor Class 14
Hit Points 18 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Harvest On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears rags and sports a simple walking cane. Her white fur is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. The war was a terrible time for her, and Harvest does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in a small village she learned the ways of the warrior from her father. Harvest liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Military, Nature. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Harvest On the Mountaintop, Female Tabaxi Rogue 10
Medium (5'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 9
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +5

Possessions: Alexandrite (1500 gp). Chrysoprase (20 gp). Coral (120 gp). Lapis lazuli (5 gp).


Social Check DCs

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