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NPC Generator

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Advanced [show]


Lezre Davenport, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a white and grey handkerchief worn on her right side. She carries with her a set of nunchakus on her belt, each one with a amethyst on the hilt. Her black hair is lengthy. Her ears are large.

Personality: Calm and collected, she is a well trained Armorer. She never wears the same outfit twice, unless she absolutely has to.

History: She was born several months after her father was called into army service. Her parents enrolled her in a Warrior school at a young age so that she could practice her divine talents. She was granted divine powers by her dying brother.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Lezre Davenport, Female Half-Orc Warrior 2
Medium (6'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)10 (+0) 13 (+1)5 (-3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 250 gp.


Social Check DCs


Sun Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a grey coat with white slacks, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. She keeps her gray fur in a flapper bob. Her blue eyes dart from person to person to random spaces in the air.

Personality: Sun wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She does not believe in violence as a means to an end. She is a dedicated Hunter but believes her peers are too gung-ho.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Like her mother and her sister before her, after school she went straight into learning to become a Hunter. She ran away from her former home and has been making her living as a Hunter for the past few years.

Motivation: She wants revenge against goblins; and she is unsatisfied with her job

Ideals: Disciplined, Pacifist. Bonds: Religious, Job, Enemies. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Sun Candle, Female Tabaxi Warrior 1
Medium (5'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp. Jade (130 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Flask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He wears his beige fur up. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Bricklayer

Voice: Posh accent

Attributes [hide]

Flask Candle, Male Tabaxi Aristocrat 1
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)10 (+0) 7 (-2)16 (+3)
Skills Athletics +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Art Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a pastel tunic with grey highlights, and long blue pants that bunch up around his shoes. His yellow fur is thinning but still full. His eyes are hazel and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the east his family was never financially stable. Art liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Gnomish people; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Racist. Bonds: Guardian, In love, Poor, Nature. Occupation: Tailor

Voice: Eastern European accent

Attributes [hide]

Art Prim Posies, Male Tabaxi Adept 4
Medium (6'7") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)8 (-1) 16 (+3)19 (+4)
Skills Performance +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs


Donella Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing the road beaten gear of a warrior. She wears a small hat to hide her balding. She has a tattooed face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She misses her home and complains about the freezing weather, even in summer.

History: She is a Yochlol in disguise. A gypsy cursed her at a young age, leading to her ugly appearance. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to work out more often; and to reunite with her old friends

Ideals: Fighting, Athletic, Joker. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Donella Oomtrowl, Female Gnome Rogue 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 30000 cp. 1 Silver holy symbol. 1 Hourglass.


Social Check DCs


Althaea Aloro, Female Elf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. She has done her best to style her blonde hair to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently she has begun working with bootleggers and crooks.

Motivation: She is not mentally stable, and does not behave rationally; and a rival would like her out of the picture

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Althaea Aloro, Female Elf Warlock 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 100 gp.


Social Check DCs


Heward Clive, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His chestnut hair is heavily combed to the left. His fierce amber eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Dwarven compassion; and money/treasure

Ideals: Optimist, Fighting. Flaws: Racist. Bonds: Rich, Attractive. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heward Clive, Male Human Wizard 2
Medium (5'1") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 14 (+2)16 (+3)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 3000 cp.


Social Check DCs

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