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NPC Generator

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Advanced [show]


Suhnae Aloro, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his tan boots flare out at the collars and is in decent physical shape. His brown hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to have a good time and be beloved; and he is content

Ideals: Optimist, Gifted, Logical. Flaws: Ugly, Mundane. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Suhnae Aloro, Male Elf Expert 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 16 (+3)14 (+2)
Skills Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Auran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. 1 Chain shirt.


Social Check DCs


Jabbie Timbers, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'7", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is styled in orderly dreadlocks. His amber unseeing eyes seem to look past you.

Personality: He is fixated on the number 19. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with his god.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Disease, Insane, Antagonistic. Bonds: Religious, Military. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Jabbie Timbers, Male Gnome Rogue 9
Small (3'7") Gnome, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 61 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1

Possessions: 1900 gp. Chrysoberyl (80 gp). Aquamarine (1200 gp). Tiger eye turquoise (5 gp). Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs


Bertram Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His auburn hair is cut short. His hazel eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He pushes his goals aggressively. He is also a coward if confronted.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He has had some formal music training, and achieved minor success. He now mingles about in high society.

Motivation: He is wracked by social anxiety; and he has money and likes to spend it

Ideals: Artistic. Flaws: Fearful. Bonds: Rich, Religious, Enemies. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Bertram Wellington, Male Human Barbarian 11
Medium (5'4") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 86 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Insight +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2200 gp. Rhodochrosite (6 gp). Amber (120 gp). Banded agate (6 gp). Aquamarine (1600 gp). Golden yellow topaz (1600 gp). Chrysoprase (40 gp). Zircon (40 gp). Red spinel (120 gp). Coral (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Beckwith, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man wears a grey top hat and grey clothes. With a patchy blonde beard and wild blonde hair. He has a dull look in his gray eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Athletic, Joker. Flaws: Sensitive. Bonds: Poor, Immigrant, Family. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Ernest Beckwith, Male Human Expert 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)14 (+2) 18 (+4)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 14
Languages Common, Giant, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 70 gp. Brown-green garnet (40 gp).


Social Check DCs


Theriatis Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and is pretty ugly. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has violet eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also is a firm believer in the manly ideal.

History: Theriatis was born in the west. At a young age he loved to build and create. He found a children's book about a Half-Elf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To settle down with his crush; and he wants to meet his childhood hero

Ideals: Impeccable, Persistence. Flaws: Ugly, Impulsive. Bonds: Adventurer, Has a crush. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Theriatis Hybrid, Male Half-Elf Cleric 4
Medium (4'11") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp.


Social Check DCs


Elaim Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He works hard and plays hard.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His psionic abilities were realized during a raid on his village. He became a Tanner soon after.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Slave. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Elaim Daraln, Male Dwarf Fighter 7
Medium (4'0") Dwarf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 64 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)17 (+3) 11 (+0)13 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Abyssal, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 200 gp. Aquamarine (800 gp). Azurite (12 gp). Aquamarine (800 gp).


Social Check DCs


Jheri Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a black poncho over her likewise colored trousers and shirt. She is physically well-built. Her copper crest is still thick. Her red unseeing eyes seem to look past you.

Personality: Jheri speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She uses divination through singing.

History: Born in the west to a Apothecary, Jheri learned a great deal about her mother's area of expertise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She's also a talented Architect, but doesn't like to broadcast it.

Motivation: Retire the richest woman in the west; and to be a architect again

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Disease. Bonds: Job. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Jheri Raghthroknaar, Female Dragonborn Ranger 9
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)15 (+2) 18 (+4)9 (-1)
Skills Insight +7, Survival +7
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 800 gp. Golden yellow topaz (1000 gp). Brown-green garnet (50 gp). Sard (70 gp). Jasper (70 gp). Black pearl (1000 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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