Sun Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears pastel leather gloves, a pastel jacket, and tight pants, and sports empty pouches on his belt. His red fur is kept up in a ponytail inside a feathered hat. His face is scarred and worn.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Unemployed
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 11)
Armor Class 11
Hit Points 26 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 2600 gp. Large well-done wool tapestry (300 gp). Cloth of gold vestments (70 gp). 1 Minor magic item.
Jebeddo Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered green stockings. He is physically well-built. He has white hair. He wears an eyepatch.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Jebeddo was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He now travels the world, in search of power and loot.
Motivation: An old rival family wants him found; and he has passion for adventuring and risk
Flaws: Ugly, Racist, PTSD. Bonds: Adventurer, Family. Occupation: Roofer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 40000 sp.
Lilith Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears green cloth garments or leather armor, and carries sais. Her hair is black, silky, and of moderate length. Her red eyes lackadaisically let the world flow into them.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is an amazing painter.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lilith fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and she is content
Ideals: Fighting, Gifted, Logical. Flaws: Mundane. Bonds: Attractive. Occupation: Shipwright
Voice: Switch between two voices
Attributes [hide]
Medium (4'9") Tiefling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
Symma Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath her coat. Her black hair, when down, is lengthy. She has green eyes and a blue hat with a tan feather.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. After coming to the age of reason, Symma took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying brother.
Motivation: To get a good night's sleep; and she is wracked by social anxiety
Ideals: Athletic, Gifted. Flaws: Fearful, Disease, Insomniac. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 11)
Armor Class 13
Hit Points 54 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 3000 sp. Gold dragon comb with red garnet eye (1000 gp). A delicate brass dragon egg (30 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). A necklace of small pink pearls (3000 gp). Silver comb with moonstones (800 gp). Old masterpiece painting (500 gp).
Griselda Woodhouse, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman is well dressed, but even with her fine clothing she looks run-down and is in decent physical shape. She wears a colorful flower in her brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Flattery will make her almost putty in your hands.
History: The child of a Seamstress, who enjoyed hunting, Griselda was taken on many hunting expeditions. From her teen years she was always beautiful and desirable, so people have always doted on her. After months of barely getting by, Griselda managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Insane, Shy, Selfish. Bonds: Attractive, Nature. Occupation: Weaver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Tanglefoot bags.
Efferil Liadon, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. He has a small bristly mustache and wavy red hair. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Locksmith in town.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Efferil never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Locksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 5 (-3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp. 1 Darkwood Buckler. 1 Darkwood Buckler.
Wella Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her chestnut hair is thinning but still full. Her green eyes peer out from beneath her small red hat.
Personality: A skeptical and narcissistic woman, Wella's first love is herself. Her second love is also herself. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A powerful slaver made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Justice. Bonds: Attractive, Mentor, Criminal record. Occupation: Shipwright
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 30 gp. 1 Magnifying glass.
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