Soveliss Petrie, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears rags and sports a simple walking cane. He has moderate length chestnut hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Soveliss is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert, Optimist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Barber
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Caramip Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman dresses like a well dressed Doctor does. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was raised in a plains tribe. From there she went from mercenary job to mercenary job. She has set out to sabotage the competition.
Motivation: Expand her business; and she is unsatisfied with her job
Ideals: Gifted. Bonds: Job, Poor, Nature, Adventurer. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 13)
Armor Class 13
Hit Points 100 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Bloodstone (60 gp). Blue sapphire (600 gp). Black star sapphire (600 gp). Hematite (8 gp). Coral (80 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korfel Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet coat over a green low-cut shirt, and a Stetson hat upon his head. His white hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: He is witty, but his monotone delivery comes off as unnerving He also hits on women, regardless of circumstances.
History: He was born in the south, but his parents moved at a very young age to the north. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he's attracted to the pc
Ideals: Joker. Bonds: Has a crush, Immigrant, Religious, Enemies. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 7
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 12 (+1) | 13 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 2400 sp.
Buvvie Turen, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tan trousers with green and tan striped suspenders. She wears various colorful collared shirts. She has shaved her head bald. She has a dull look in her amber eyes.
Personality: She likes to make people angry or surprised. She enjoys reading and quiet.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Glassblower arts, while her mother instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To find somewhere to settle down; and wants a kiss
Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Rich, Has a crush. Occupation: Glassblower
Voice: pre-pubescent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Abyssal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Black pearl (200 gp). Coral (150 gp).
Lilli Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman wears silk and lounges about seductively. Her clothes are grease stained in places. Her hair is greying and her face has many wrinkles. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She misses her home and complains about the freezing weather, even in summer.
History: Lilli was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.
Motivation: Expand her business.
Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Poor, Immigrant. Occupation: Adventurer
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 19 (+4) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 400 sp. Obsidian (10 gp).
Emerald In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and green handkerchief worn on her right side. She wears a colorful flower in her lavender fur. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her yellow eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She has had some formal painting training, and achieved minor success. She used her abilities to travel the world and help people.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 77 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 17 (+3) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: Rich purple corundum (700 gp).
Oriel Spalding, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'0" and wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case. Her black hair is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Oriel was born with her father's beautiful face. She moved from fad to fad and when she turned 15 she discovered painting. By chance she met her sister recently and the two have been together since.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Religious. Occupation: Dilettante
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 sp.
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Their contribution stands as a beacon of hope for all adventurers!