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NPC Generator

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Advanced [show]


Beatrice England, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a brown top hat and brown clothes. She has a long blonde ponytail with little hanging trinkets. Her eyes are violet and beady.

Personality: Beatrice speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Body Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Poor, Job. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Beatrice England, Female Human Barbarian 2
Medium (5'7") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 250 gp.


Social Check DCs


Eldeth Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'3" and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her top hat is riddled with cuts and holes. She has amber eyes and a brown hat with a blue feather.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She misses her home and complains about the freezing weather, even in summer.

History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and to end her boredom

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Immigrant, Job. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Eldeth Durthane, Female Dwarf Monk 3
Medium (4'3") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 13 (+1)7 (-2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Pelt In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A 4'7" western woman, she likes to wear brown tank tops with violet skirt. She keeps her red fur in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: She acts crazy and hedonistic. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Pelt was raised in a hard working conservative environment. Her parents enrolled her in a Paladin school at a young age so that she could practice her martial talents. She inherited the family business which she has now maintained for 12 years.

Motivation: Wants to raise her children well; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Hedonist. Bonds: Job, Family. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Pelt In Woods, Female Tabaxi Paladin 3
Medium (4'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)8 (-1) 15 (+2)8 (-1)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2900 sp.


Social Check DCs


Bharash Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). His gold crest is still thick. His eyes are red.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A true patriot, Bharash would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His mother raised him in a mountain cabin. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Greedy. Bonds: Military, Nature, Religious. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Bharash Xephyrbahnor, Male Dragonborn Ranger 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nutae Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a butterfly on it. His black hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: Eccentric and domineering, Nutae will drive conversation. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He served in the navy to pay for his family's outstanding loans. When Nutae reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Extrovert. Bonds: Attractive, Criminal record, Military, Nature. Occupation: Farmer

Voice: Hard of hearing, loud

Attributes [hide]

Nutae Amakiir, Male Elf Fighter 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Banded mail. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Ozyman Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Job. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Ozyman Warmwater, Male Halfling Bard 4
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 8 (-1)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Pelt Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his orange fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined. Flaws: Insane, Secretive, Antagonistic. Bonds: Attractive. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Pelt Wing, Male Tabaxi Bard 10
Medium (5'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 14 (+2)19 (+4)
Skills Animal Handling +6, Intimidation +8
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 600 gp. Large well-done wool tapestry (200 gp). Silver chalice with lapis lazuli gems (30 gp). Silver comb with moonstones (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). An abacus with copper, silver and gold markers (30 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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