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NPC Generator

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Advanced [show]


Immeral Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: This man likes to wear yellow tank tops with white pants. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: To prove his worth to the world.

Flaws: Impulsive. Bonds: Religious, Rich, Job. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Immeral Wallace, Male Half-Elf Monk 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)12 (+1) 7 (-2)11 (+0)
Skills Intimidation +3
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Abad Allure, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely green suit with grey socks and a vest with buckled shoes and is in decent physical shape. His brown hair is thinning but still full. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 7 years old his parents immigrated from the south. A few years later when the north was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Secretive, Depressed. Bonds: Immigrant. Occupation: Scribe

Voice: Creaky witch voice

Attributes [hide]

Abad Allure, Male Tiefling Cleric 14
Medium (6'7") Tiefling, Lawful Evil (CR 14)
Armor Class 11
Hit Points 75 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 12 (+1)18 (+4) 14 (+2)20 (+5)
Skills Medicine +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Halfling, Abyssal
Attacks Melee +2 / 4d6-3, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 5000 gp. A roughly beaten golden orb (170 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (170 gp). 1 Medium magic item.


Social Check DCs


Barbena Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and is well dressed, but even with her fine clothing she looks run-down. She has no hair. She wears large thick round spectacles.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is greedy; and wants to have a good time and be beloved

Ideals: Athletic, Persistence, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Barbena Rumnaheim, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)13 (+1) 10 (+0)14 (+2)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Cloud Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her brown fur has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Cloud hails from a village terrorized by dire rats. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Cloud was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Someone believes her a fraud; and revenge

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Attractive, Enemies. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Cloud Mist, Female Tabaxi Warrior 1
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 11 (+0)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Celestial, Abyssal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp. White pearl (100 gp).


Social Check DCs


Adelaide Hallewell, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She dresses in brown turtlenecks beneath a black coat with tan slacks. Her long white hair is drawn into a two foot long braid. Her eyes are green and catlike.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Flattery will make her almost putty in your hands.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fisher arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She now travels the world, in search of power and loot.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Joker. Flaws: Selfish. Bonds: Rich, Adventurer, Family. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Adelaide Hallewell, Female Human Barbarian 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)9 (-1) 17 (+3)12 (+1)
Skills History +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Vadania Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman is constantly adorned with expensive silk clothing, often dyed in bright violet and grey, and wears rings and necklaces with large, colorful gems, and a wedding ring on her right hand. Her long brown hair reaches down to her waist. She has a tattooed face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Vadania studied abroad. Her childhood dream was to be a Unemployed, but she was a colossal failure. She tends to her Mayor job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and she has money and likes to spend it

Ideals: Joker, Extrovert, Gifted. Bonds: Rich, In love, Job. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Vadania Durkin, Female Half-Elf Warlock 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 800 gp. Golden yellow topaz (1400 gp). Amethyst (150 gp). Fire opal (1200 gp). Black pearl (1400 gp). 1 Minor magic item.


Social Check DCs


Karash Colby, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly blonde, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.

History: Gifted from a young age, Karash studied abroad. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Karash's homeland. Karash decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Karash Colby, Male Half-Orc Fighter 7
Medium (6'10") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)7 (-2) 10 (+0)11 (+0)
Skills Athletics +4, Investigation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp.


Social Check DCs

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